Three questions about weapon properties


Rules Questions


1. If a creature dual-wields two Speed weapons, does the creature gain one additional attack total on a full attack, or one attack per weapon of speed on a full attack?

2. If a creature dual-wields two Conductive weapons, is the creature allowed to channel a supernatural ability once per round total, or once per Conductive weapon?

3. If a creature has ammunition with the above Conductive weapon property, can the creature channel the supernatural ability once per round total, or once per round per piece of ammunition used?

My .02:
Personally, I believe the answers are: One additional attack per round, once a round, and once per round, but the question has been brought up, and I would like a more official source than "because I say so."


Bump. I'm pretty much 100% certain about my opinion on #1, but I really would like some input on #2 to make sure I'm being fair.


No. Speed will only add one extra attack. Just like Haste would only add one extra attack.
Conductive is once per round i believe.


so with conductive, it is once per round, per weapon that has that property on it, so you can duel wield with it and yes to ammunition, that might end up as a little broken, or super broken, so take that into consideration.


Novawurmson wrote:

1. If a creature dual-wields two Speed weapons, does the creature gain one additional attack total on a full attack, or one attack per weapon of speed on a full attack?

2. If a creature dual-wields two Conductive weapons, is the creature allowed to channel a supernatural ability once per round total, or once per Conductive weapon?

3. If a creature has ammunition with the above Conductive weapon property, can the creature channel the supernatural ability once per round total, or once per round per piece of ammunition used?

** spoiler omitted **

The conductive stuff I'm not sure of, but I'm 99% sure that speed properties won't stack.

Though as +3 bonuses, I would personally be inclined to allow them to stack; dual-wielding is not as good at two-handing anyway; I don't see how allowing it to squeeze one additional attack per round out would break it.


Speed explicitly does not stack.
"(This benefit is not cumulative with similar effects, such as a haste spell.)"

Conductive says, "This weapon property can only be used once per round, and only works with magical abilities of the same type as the weapon (melee or ranged)."
So, once per round. However, I don't think its game breaking to allow once per round per weapon.


Speed wrote:
When making a full-attack action, the wielder of a speed weapon may make one extra attack with it. The attack uses the wielder's full base attack bonus, plus any modifiers appropriate to the situation. (This benefit is not cumulative with similar effects, such as a haste spell.)

It specifically calls out the extra attack with the weapon that has the property on it. One could then argue, that if your other weapon had the speed property, you'd gain another attack with that other weapon. Then there is the 'not cumulative' part, but, again, it specifically calls out the weapon. So if you have a +1 Speed Longsword, and a +4 Frost, Shock Shortsword, one wouldn't gain another attack with the shortsword, because the longsword is the weapon that benefits from the extra attack.

However, this would require a GM's cooperation. I know someone is going to rebuttal my claim her with the 'not stacking' but it's not stacking the Speed property, because only the weapon with the property can benefit from it. Two weapons, each with the shock property, stack to deal 2d6 shock damage if you hit with both of them. The same logic applies in that every weapon that has the Speed property, gains an extra attack in a full-attack action.

I would caution on the 'no' side of the debate as it opens up room for things like a Marilith with all speed weapons. Picture a six-armed snake lady with attacks at +24/+24/+24/+24/+24/+24/+24/+24/+24/+24/+24/+24/+19/+14/+9 plus a tail slap at +17.

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The Conductive property calls out to the possibility of someone having infinite uses of an ability, but then says he could do it every round. That implies that the Conductive Property probably uses up a swift action, even though it's not stated. Since you are limited to one swift action a round, I would say you can only use the property once a round.

Whether or not you can use the Conductive property multiple times a round depends on whether or not it uses a swift action. If it uses up a free action, then you could use up arrows with the Conductive property as often times in a round as you have abilities to spend.


Well, the build in question uses pistols, so additional attacks add up a lot.

Thanks for the back-up about Speed.

What do you think the chances of an official response regarding Conductive are?


Novawurmson wrote:

Well, the build in question uses pistols, so additional attacks add up a lot.

Thanks for the back-up about Speed.

What do you think the chances of an official response regarding Conductive are?

Best bet is probably the Ask James Jacobs thread.


I had no idea such a thing existed. I'll try there, thank you!


Novawurmson wrote:

Well, the build in question uses pistols, so additional attacks add up a lot.

Thanks for the back-up about Speed.

What do you think the chances of an official response regarding Conductive are?

A Marilith with six speed pistols doesn't make me feel any better. Reminds me of this classic. "Reach for the skyyyyy....!"


So I asked it in the James Jacobs thread and got a response:

Quote:

1) No... speed effects, whether they come from multiple speed weapons or multiple haste spells or any combination of the two, do not stack. You can only ever gain 1 additional attack from a haste effect in a round.

2) Same thing, no.

3) Melee and ranged weapons get the same mount of conductive effects.

So that settles that :D

Thank you everyone for your thoughts and comments!


Oh, and a link for those interested.

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