| Kannachan |
I beat the Darkness two the other night and my fiance wanted to know if it would be possible to have Jackie make an appearance in our campaign (we run a mix of 3.5 and pathfinder). Now myself always being up for a challenge told her I would see what I could do.
The darkling was finished easily enough but actually doing Jackie is where I fall short.
Here is what I came up with for Monkey (which is what we named the darkling).
He's a level 1 goblin rogue with improved unarmed strike. I just tacked on light sensitivity and sunlight damage to make it fit the darkling)
I was thinking about having him classed as a monk for the free unarmed feat but I decided that his habit of breaking things apart and slinking through the shadows was more suitable to a rogue.
Unless I'm misreading something, improved unarmed strike should allow monkey to deal lethal damage while using sneak attack.
Is it possible to grapple something to the ground and then give it a coup de grace? (I'm trying to figure out a way to do the executions in a way that they follow the game mechanics.)
Jackie was immediately thought of as a gunslinger but I started to have second thoughts. I was trying to think of some ay to reproduce the darkness powers from in game and all I could come up with was black tentacles and a temporarily created sphere of annihilation that explodes the round after it is summoned.
To explain the reason why Monkey was with Jackie I was toying with the idea of making Jackie a cleric and have monkey be a servant given to Jackie by his god. Turned out that was no good because black tentacles was a wizard only spell.
Eventually I settled on having Jackie take levels in wizard and have Monkey be his familiar. This way he could still summon armor and swarms of insects, have an explanation for Monkey, and be able to enchant his guns (channeling darkness) However I still have no clue on what to do with the darkness arms. I was thinking of having them be grafts but I can't find anything on slashing and grabbing tendrils.
Sorry if this seems a bit garbled, can anyone help me figure out how to do this? I didn't want to create my own class because I'm worried that I would get the balance way off.
The black raven
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I am thinking Summoner with the darkling being the Eidolon and summoned monsters being refluffed as constructs of the Darkness.
Still not sure whether the Master Summoner or Broodmaster archetypes are better than the core class for this, nor which archetype would be best.
BTW : I read a lot of the comics but never played the games. So not sure if my idea fits your need
| Kannachan |
That's actually a really good idea.
The Broodmaster archetype is perfect for summoning darklings. At level 10 he gains the aspect ability which allows two points of evolutions. Tendrils that end in jagged talons? Reach and claw evolution.
I just looked over the summoner spell list and I pooped a kitty.
Darkness armor? mage armor.
Summoned tentacles? Black tentacles.
Minor darklings? Unseen servant & various summon monsters.
Insects? Creeping doom.
Sphere of vortexy doom? Incendiary cloud with some minor visual changes.
As for the guns? maybe just some enchanted bullets or the such.
It's almost a year later but thank you. I have the perfect way to create what I wanted.
| Threeshades |
I think Darkness 2 Jackie screams for a synthesist summoner with a biped eidolon with either tentacles or extra head evolutions. One with grab, the other with increased damage and dont forget reach (although that can only be used once, I think).
This would cover the darkness armor as well as the two tentacle heads pretty nicely.
The darkling would need to be something else though.