| Fox-Paw |
Hay guys,
So it would seem I've spent to long in the GM chair, having just stepped back up to character creation I'm having a little trouble with group dynamics and build ideas.
So to the point at hand, a friend of mine is running multiple parties through the same world and is hoping for some GvG head-butting.
The other party consists of fighters and a single spell caster and are your stereotype goodie goodie party.
The other side of the play field, the small group I'm involved in has decided to play a coven of Witches, so we have 3-4 Witches and are unsure of what to do with them, aside from the obvious Coven Hex.
Only one player has etched his build in stone so far, a Dimensional Occultist.
So any ideas on how to make this party of 4 a force to be reckoned with would be appreciated.