| Thalis Greatlight |
Since Paizo insists they listen to customers suggestions, might I point out one suggestion concerning the Grab special attack?
Could you possibly, one day, release new MONSTROUS feats in future bestiaries? I really do believe more of those would flesh more dangerous enemies.
One suggested feat is something for the Grab special attack. As it currently stands, a monsters can keep hold of an enemy without being considered grappled by taking a -20 penalty.
However, this only leaves said monster able to make attacks of opportunity on other opponents, because it cannot make normal attacks without also letting go of the held target. This is because they have to use a Standard Action to continue holding the opponent.
Yes, they could take Improved Grapple so they can make one attack while still holding onto a foe with a Move Action, but the silly consensus is that monsters with Grab don't meet the "Improved Unarmed Strike" requirement for the feat. This also doesn't help when said monster grabs two victims.
It's just very hard for me to imagine a Huge or larger opponent, such as a Kraken or a Deepspawn (from the FR setting) who grab one struggling halfling, for example, with their one enormous tentacle but find themselves helpless in attacking others around them unless those enemies provoke AoO.
Or say a kraken wanted to grab up 3 opponents at once, hold and constrict while using other attacks to ward off unheld foes. It's physically possible, but not according to the restrictions these grapple and Grab attack rules impose.
So, hopefully, we see something aid monsters in this department. But in general, I would very much like to see feats that enhance many of the universal monster rules we see. I am surprised you guys don't put these in new Bestiaries.
That is all.