| wraithstrike |
No it doesn't. It is not worded well though. There was a thread on the issue where the devs said that certain things are gained through racial HD only, and the weapon proficiency was one of them.
It went into more detail than that, but basically you only get what is in the an aasimar or teifling's entry in the bestiairy. IIRC you do get immunity to charm person, and dominate person spells though.
| Fredrik |
Here is my answer: if you're using the rules for monstrous characters and picking a Challenge Rating for everyone to start at, then player characters could have racial hit dice that would follow the rules for their race. (And of course NPCs can always be monstrous.) But if you're making something like an aasimar or whatever that doesn't have racial HD, then they're defined by class levels, and you only get what it says you get under the XYZ Characters part of the XYZ entry. (Notice how the sample aasimar cleric 1 NPC has a base atk of +0.)
| wraithstrike |
Nope. There is no way to get abilities a race does not have access to. Even in 3.5 you could not get get features a monster did not possess.
What 3.5 did was take high ECL monsters and treat them like classes so the benefits were gained over time in some cases, but you never got anything the base monster could not get anyway.