Take 10 on handle animal check for trick


Rules Questions


So...

If I have a +5 in the "handle animal" skill, then if "take 10" is allowable, I can train most of the basic tricks (which have a DC of 15).

But I'm not sure if you are allowed to take 10 on a handle animal check.

Basically my third level witch has a week in town and wants to give the impression that he has a familiar (he is a gravewalker witch so has a poppet). Besides, he wants a pet.

So I am thinking of buying an animal and training it in the week I have.

But I'm not sure if I can take 10 and successfully train the animal to come, or if I have to roll, and if I fail, I might even lose the animal.

Any advice?

I am thinking of a hawk.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

You can take 10 on any skill whose description does not specifically prohibit it (such as UMD), unless you're threatened/distracted by something other than the task itself.

The question is whether I quote Devs now, or after people have had a chance to tell us how terrible it would be to allow T10 on anything significant and how the RAI all but eliminates that core rule.


I didn't see anything in the Handle Animal skill saying you can't take 10.

I suppose I will just ask my GM. But I wanted to be sure there wasn't a firm answer on this.


Jiggy wrote:

You can take 10 on any skill whose description does not specifically prohibit it (such as UMD), unless you're threatened/distracted by something other than the task itself.

The question is whether I quote Devs now, or after people have had a chance to tell us how terrible it would be to allow T10 on anything significant and how the RAI all but eliminates that core rule.

First, that's a hoot!

Second, and to the take 10. RAW, I dont see evidence for not being able to take 10.

Third, if you're not rearing it then you could always try again for tricks. I don't think it would leave.

Try Again: Yes, except for rearing an animal.

Fourth, definitely talk with your GM, but I don't see a lot of impediments for you.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Stynkk wrote:
RAW, I dont see evidence for not being able to take 10.

No one ever has. Doesn't stop people from screaming though. ;)

EDIT: For that matter, nothing less than FOUR Dev clarifications stopped people, either. Take 10 is the reason I finally got around to figuring out the "list" functionality in my profile.


Jiggy wrote:
Stynkk wrote:
RAW, I dont see evidence for not being able to take 10.
No one ever has. Doesn't stop people from screaming though. ;)

I meant in this instance, of course.

The Exchange

I'm not even going to say anything. Nothing at all.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Take 10 on handle animal check for trick All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions