Summon Monster / Nature's Ally


Pathfinder First Edition General Discussion

Liberty's Edge

I don't suppose anyone has or knows of a complete list for the topic spells, that covers all the Bestiary's?

Grand Lodge

Azoun The Sage wrote:
I don't suppose anyone has or knows of a complete list for the topic spells, that covers all the Bestiary's?

There is none. Guidelines suggest that a DM could make CR appropriate swapouts, but the last thing any DM would want to do is to make the list for those spells larger.


Note that most of the creatures in Bestiary 2 and Bestiary 3 haven't been added to any Summon Monster or Summon Nature's Ally list. The only exceptions I can think of are elementals (since they're already covered under Elemental (small), Elemental (medium), etc.).


They've intentionally not added creatures to SM/SNA without bound because the last thing that those spells need is to grow in flexibility and power as the game grows. A DM can allow specific swap-outs, but a DM should know what he's doing before doing that, and should try to swap out monsters for similar monsters. (Note that matching CR alone is not a good rubric for making swaps; there are some monster abilities that are extraordinarily good in the hands of PCs.)

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