Magical Knack


Rules Questions


2 people marked this as FAQ candidate. 1 person marked this as a favorite.

I think I know how Magical Knack works, but I want to confirm:

1)The character gets a +2 caster level for the purposes of things like duration and dice damage relating to caster level in the text of spells

2)The character gets a +2 to caster level checks

3)The character does NOT get a +2 to effective level for things like spells known, spells per day, and class features.

Am I leaving stuff out?

The last one has me scratching my head a bit, since to get those things seems kind of broken, and yet there's nothing in the trait that says you explicitly don't get them. Also, what about class abilities that rely on level? I'm thinking about SLAs that you get something like 3+1/2 caster level, minimum 1.

Perhaps the rub is that class features like that are based on "Sorcerer level" or "Wizard level" and not "caster level", as spell descriptions are?

Also, would Magical Knack apply to alchemists, who aren't explicitly casters but do have effective "caster levels" when it comes to their "spells"?


1)Yes
2)Yes
3)Yes

It does not have to mention explicitly that you not get an increase in spells known and spells per day as that is not an effect of casterlevel,
it would need a specific mention if it would give you those things.

I think there is a guild reward in inner sea magic that works like Magical Knack but also gives you the increase in spells known and spells per day I think it´s called Esoteric Training.


Advanced Player's Guide. wrote:
Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.

so as i read it you only benafit if you muticlass. or you get "hit dice" from some where else. ?right?

Dark Archive

Liongold wrote:
Advanced Player's Guide. wrote:
Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.
so as i read it you only benafit if you muticlass. or you get "hit dice" from some where else. ?right?

Correct.

A gnoll with a level of sorcerer could benefit from it, or a wizard that intends to take a level of fighter on the way to Eldritch Knight.

Grand Lodge

Does this work for qualifying for improved familiar?


Liongold wrote:
Advanced Player's Guide. wrote:
Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.
so as i read it you only benafit if you muticlass. or you get "hit dice" from some where else. ?right?

I think the paladin and Ranger start with a CL lower than their class level so they would benefit without being multiclassed.

Blackbloodtroll wrote:
Does this work for qualifying for improved familiar?

Good question.

I asked it in another thread today. One answer was yes, another one was no. So I'd be glad to know for sure.

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