Half dragon build (initial)


Homebrew and House Rules


I am finally getting off my duff and finishing my PF version for Dragonstar, and am working on the races ATM. This is what I have for the half dragons right now, and would like some feedback and or ideas to make them non ECL. That is a big point I am looking to remove, ECLs in a setting like Dragonstar can cause big issues, I speak from experience in this setting. So without further ado....

Half-dragon: +2 to Str or Con, +2 to Int or Cha -2 to Wis. They are a hearty people used to adversity, are intelligent and charming personalities, but their upbringings tend to make them less concerned with day to day issues of the imperial peoples.
30' movement, are medium size, gain skill bonuses of +2 to Intimidate and Survival. Their starting languages are Draconic and Common, and have Low Light vision.
Breath Weapon: 1x per day per point of Con modifier (unmodified Con) a half-dragon can use a breath weapon. This weapon is a 30' cone and does 1d6+ Con modifier points of damage, it becomes 2d6 and level 10, and 3d6 and level 20. It must be chosen at character creation, but the breath weapon can be one of the following: Acid, Fire, Cold, Lightning.

(and the following are racial Feats)

Additional Breath Weapon:
Prerequisites: Constitution 15.
You gain an additional +1 to the total times you can use your breath weapon per day.

Enlarge Breath Weapon:
Prerequisites: NA
The breath weapon of the Dray becomes a 30' blast rather then a 30' cone.

Empowered Breath Weapon:
Prerequisites: Base attack bonus of +5
The breath weapon damage becomes D8s rather then D6s. This Feat can be taken 2 times, raising it from a D6 to a D10 in damage.

Multiple Breath Weapons:
Prerequisites: Base attack bonus of +7
You have gained a 2nd breath weapon, it must have it's damage type chosen upon taking this Feat just like the original breath weapon, and both may be augmented with Feats presented here.

Constructive and positive feedback always welcomed.

Liberty's Edge

I wouldn't give them the option of the +2 to con. Half dragons are universally assumed to be stronger than they are tough. I would also probably give them a -2 dexterity rather than wisdom.

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