| Tels |
Creating magic armor has a special prerequisite: The creator's caster level must be at least three times the enhancement bonus of the armor. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met. Magic armor or a magic shield must have at least a 1 enhancement bonus to have any armor or shield special abilities.
Aura faint transmutation [good]; CL 5th
Slot armor; Price 22,400 gp; Weight 20 lbs.
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CONSTRUCTION REQUIREMENTSCraft Magic Arms and Armor, fly, creator must be good; Cost 11,350 gp.
Now, I included and bolded what I did for a reason. The entry for Celestial Armor seems to imply a 5th level caster can create the Armor. An Armor that has a +3 enhancement, which wouldn't be able to be crafted until 9th level mind you. If this is true, I'm considering pooling the party money together so my 7th level wizard can create this armor for our Barbarian.
| Are |
The item's caster level isn't a requirement to create the item, and is frequently higher or lower than the actual required caster level. Requirements are listed in the "requirement" section of the item, and only rarely include a caster level (since caster level requirements are typically set by the rules for creating magical items, as with the section you bolded).
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I believe that you still need to meet the standard level requirements for magic armor to craft this item. (so you'd need to be 9th level)
The item's CL of 5 only means that its effects manifest at 5th level (in this case it sets the duration of the flight effect)
I was gonna write something, but since it would basicly been this, I'm just going to quote it and say I would see it this way too.
Shar Tahl
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TriOmegaZero wrote:Specific overrides general. :)Hmm, now to get my GM to allow it...
That's just odd. You GM being strict into the rules, but not allowing an item from the Core Rule Book.
Anyway, as people have stated, you can create a magic items with a CL of your level and lower. A level 20 wizard can make a wand of magic missiles that is CL 1, as well as make a second one at CL 10
| Tels |
I actually started that thread almost a year ago and stopped posting into it after it died shortly after I created it. It's only just recently sprang back up again, and since it has been hijacked with the debate over economics, I haven't felt an urge to post in it.
I kind of had to teach my GM a lesson in the campaign I'm running (we alternate every week). He's playing a Mystic Theurge, and I decided to enforce his ruling, so he couldn't have any potions, scrolls, wands, or anything else unless he bought or found them. He got really frustrated and decided that, maybe, he might have been unreasonable to just not allow crafting at all, especially since I was the person to point out the problem with crafting, and brought it to his attention, band was fully willing to sit down and set up some limits that we could all use to have fun and remain in check. His own brother saw the same problem I did, decided he was going to abuse it, and started setting up a character whose soul intention was to craft and abuse items in our Kingmaker campaign.
Anyway, my intention with this thread was that it doesn't really list a caster level as a requirement, but it does list it in the item description. If you really want to get nit-picky technical, a 5th level caster could create Celestial Armor, because of RAW.
Raise your hand if you have 11 grand at 5th level.
If this is true, I'm considering pooling the party money together so my 7th level wizard can create this armor for our Barbarian.
My party is 7th level, however, a 5th level party very easily could afford this considering WBL states a 5th level character should have 10,500 gp. If you don't have that amount in money/gear at 5th level, GM is screwing you.
| Jeraa |
Anyway, my intention with this thread was that it doesn't really list a caster level as a requirement, but it does list it in the item description. If you really want to get nit-picky technical, a 5th level caster could create Celestial Armor, because of RAW.
No you can't. Celestial armor is +3 chainmail. You must have a caster level of 3x the bonus to make magical armor, so caster level 9. Despite what caster level is stated in the armor, you have to be caster level 9 to create the armor.
Creating magic armor has a special prerequisite: The creator's caster level must be at least three times the enhancement bonus of the armor. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met. Magic armor or a magic shield must have at least a +1 enhancement bonus to have any armor or shield special abilities.
The listed CL 5 is the minimum CL needed for the special abilities prerequisite, the fly spell. You still have to meet the higher caster level requirement for the +3 chainmail.
If your DM allows custom items, you could possibly make a version of celestial armor that is only +1 though. That would require a CL of 5 (the minimum needed to cast fly.
| Gilfalas |
I believe that you still need to meet the standard level requirements for magic armor to craft this item. (so you'd need to be 9th level)
The item's CL of 5 only means that its effects manifest at 5th level (in this case it sets the duration of the flight effect)
Benchak is 100% correct. The CL you are referancing is only a measure of the item's powers efficacy. The CRAFTING requirements list 'Craft Magic Arms and Armor' which gives a minimum of 9th caster level for a player to make the armor. Nowhere in the items description is that rule exempted.
Caster levels on items are merely the levels their powers operate at and the modifier to the Spellcraft roll formula to make them.