| Mabven the OP healer |
If you had a wondrous item which has an extra-dimensional space which holds weapons, and when those weapons are drawn from the wondrous item a spell is cast on them by the item, would that more appropriately be a use-activated spell effect, or a continuous spell effect. This is assuming that more than one weapon is drawn from the wondrous item per-round, thus causing the spell to be cast more than once in a round.
I am looking for a disambiguation of the use-activated and continuous spell effect rules for wondrous item creation, and I have no stake in which is the correct answer. In fact, if you believe that RAW does not support either type of spell effect on wondrous items creation resulting in the spell being cast on multiple weapons per round, please say so.
| wraithstrike |
It can work either way.
If you are manipulating the item in order for it work it is use activated. Drawing the weapon is drawing the weapon, and is not manipulating the item.
If the effect is constant then the item does not have to be manipulated because it is always on.
That is what I was trying to say before, but I was wording it badly.
In your case since the manipulation activates a spell it should have an action of its own similar to the scabbard of keen edges.
There is no right or wrong way to do it though.
In short if you have to manipulate the item it is use activated. If don't have to do anything special because the item is always on then it is continuous.
| Mabven the OP healer |
wraithstrike,
I am leaning the same direction as you. One thing I would like to hear opinions on, though, is if anyone thinks that the effect of casting a spell on a weapon drawn from the wondrous item multiple times per round can't be achieved with either use-activated or continuous spell effect.
Essentially, I want to make sure the item is bullet-proof raw, so that when I bring it to my dm, I don't have to justify it, and he will just say "hey, that's neat, great item."
So, if anyone has any good reasons why this effect can't be created in a wondrous item, or if another wondrous item creation rule needs to be used to create the effect, please tell me.