skeletal champion synthesist summoner?


Rules Questions


Ok hi guys,

I am going to play a skeletal champion synthesist summoner, using the eidolon shell to hide my undead apprearance (not the aura). I know thats not really possible RAW, cause the eidolon looks tranlucent and "fantastic", but my gm liked the idea of summonig the living shell that he allowed it :D

Now to my main concerns. Theres a couple of questions that arise:
1. do i keep my undead immunities while in fused form?
2. what happens to my hp and fort saves cause i suddenly have a con score?
3. does the eidolon shell get con hp or cha hp? (probably con)
4. should i go for skill monkey or melee ripper/tank?

What do you think guys?

Shadow Lodge

The eidolon portion of you is a living outsider so it would get all the benefits and disadvantages of being alive. You would keep your undead traits with regards to your mental stats though.

So:
1 - You do, eidlon does not (though this only applies to physical stuff, it has no mental stats)
2 - I would suggest nothing, your eidolon's HP would be based on CON though and... it's saves would be con based.
3 - con HP
4 - ?? up to you

Mostly just work it out with the GM. It's a pretty generous combo since your CHA determines your casting abilities, hit points, and one of your saves, plus being undead you are immune to gobs of stuff.


1. since the eidolon cant be targeted separately and effectively has no hp(the hp is simply temporary hp that i get), would the fused form still be immune to cold for instace?

2. the eidolon has no saves of its own, therefore i have to use my saves?

3...

4. leaning towards skilled tank right now

to it being fairly generous, dont forget that i lose some caster levels due to the template, especially the racial hit dice hurt a LOT!

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