| Lobolusk |
If I want to do a trophy hunter, that has a musket and I take rapid reload
and use paper cartridges I can still not take 2 attacks per round unless I use a Double musket correct? is it a move action or a standard action with Rapid reload.
can some body help me with the links to paper cartridges I cant find anything in the PRD saying they reduce the firing time just misfire value.
| nerdorking |
If I want to do a trophy hunter, that has a musket and I take rapid reload
and use paper cartridges I can still not take 2 attacks per round unless I use a Double musket correct? is it a move action or a standard action with Rapid reload.can some body help me with the links to paper cartridges I cant find anything in the PRD saying they reduce the firing time just misfire value.
Correct. Move action with both Rapid Reload and the paper cartridges.
Paper cartridges are listed under the Alchemical Cartridges section which describes the rules for all alchemical ammo. All alchemical Cartridges reduce the reload time by one step.
| Lobolusk |
Lobolusk wrote:If I want to do a trophy hunter, that has a musket and I take rapid reload
and use paper cartridges I can still not take 2 attacks per round unless I use a Double musket correct? is it a move action or a standard action with Rapid reload.can some body help me with the links to paper cartridges I cant find anything in the PRD saying they reduce the firing time just misfire value.
Correct. Move action with both Rapid Reload and the paper cartridges.
Paper cartridges are listed under the Alchemical Cartridges section which describes the rules for all alchemical ammo. All alchemical Cartridges reduce the reload time by one step.
that is what every body says but I cant find the actual text any where
here is what it says:"This simple mix of black powder and either pellets or a bullet increases the misfire value by 1."
Dragnmoon
|
Look at the description of Alchemical Cartridges. All of them reduce the reload speed not just the Paper ones...
"Alchemical cartridges make loading a firearm easier, reducing the time to load a firearm by one step (a full-round action becomes a standard action, a standard action becomes a move action, and a move action becomes a free action), but they tend to be unstable. The misfire value of a weapon firing an alchemical cartridge increases as listed in each entry."