
Mort the Cleverly Named |
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The damage formula is h(d+s)+tchd.
h = Chance to hit, expressed as a percentage
d = Damage per hit. Average damage is assumed.
s = Precision damage per hit (or other damage that isn't multiplied on a crit). Average damage is again assumed.
t = Chance to roll a critical threat, expressed as a percentage.
c = Critical hit bonus damage. x2 = 1, x3 = 2, x4 = 3.
Ripped from the DPR olympics thread.

Mort the Cleverly Named |

It is best to test against the average AC for a given level. I don't remember where in the books this is located, but you can look at it here.
You don't have to use that, and if you are just comparing between characters you can set it to whatever. But this will give you a general idea of the sort of damage you will be doing against a CR appropriate enemy.