Magic Item Creation Time


Rules Questions


So, this isn't a big issue for me right now, but creating high level magic items can take a while, even if you increase the DC to cut the time in half. Are there ways to speed this up, like with multiple wizards working together?

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The arcane builder discovery. One type of item can be crafted 25% faster.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Methods that I'm familiar with.

- Some traits might reduce crafting time.
- The Arcane Builder arcane discovery reduces crafting for a specific item type by 25%.
- The Cooperative Crafting feat allows two crafters working together to cut crafting time in half.
- Upping the Spellcract/Craft DC of a magic item by 5 lets you cut the time in half.
- Creating a demiplane with a different time flow can allow you to spend years crafting items, while only wasting moments of time on the material plane (this works well with the Immortality arcane discovery).

The best part is that all of these tricks stack. With just the feat (and a partner), the DC increase, and the arcane discovery, you can cut crafting times to LESS THAN A FIFTH of their normal time (in only 18.75% of the time, in fact).


Brianide wrote:
So, this isn't a big issue for me right now, but creating high level magic items can take a while, even if you increase the DC to cut the time in half. Are there ways to speed this up, like with multiple wizards working together?

Add to the list (if your doing epic level play) Efficient Item Creation from the Epic Level rules. Allows you to construct 10,000 GP per day for one of your existing Craft Feats, instead of 1,000 per day.

Add the 5 point DC increase and you can do a 20,000 GP Magic item in a day.


Nice! Thanks, guys.

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