| Kurocyn |
Greetings.
I've been working on a monstrous PC / NPC (Vexgit Trapper Ranger) for a game, but would like some assistance with "Level Adjustments", ability scores, saves, etc...
So far, I've been referencing the Beastiary entry for Fey creatures (p.308). Good saves: Ref and Will, D6 HD, 6 + Int skill points per HD, an array of class skills, etc.
---Questions---
-As PF doesn't have level adjustments anymore, would a CR 1 Vexgit be a CR 6 PC / NPC if I give him 5 levels of ranger? Or does the Vexgit count as a "no racial HD" creature and he'll be 5th level / CR 5?
-If I give him class levels, would I apply his good saves? Or start at 0 then add base saves from classes like a default PC?
-Would I use both the fey and ranger class skills lists? Racial skill points?
-As a Vexgit has only their single D6 normally, would I just replace all of my HD with ranger HD?
-How do I figure ability scores? There used to by a system for determining a creature's racial ability scores using its existing scores. Is this still viable or is there some hidden PF version I haven't seen?
-The Vexgit has 3 feats. Would this PC / NPC have bonus feats? Or are these automatic feats similar to bonus feats granted by class features?
I prefer to build such PCs / NPCs as within the rules as possible, but I can't seem to find a simple, codified way to build monstrous PCs without dipping into the "DM discretionary" trap that I'm trying to avoid.
I feel like I'm overlooking something simple, but any assistance would be welcome...
-Kuroc