Karui Kage
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I had a few questions in regards to NPC Relationships.
1. A player is allowed to give a gift/insult once per level in an attempt to raise their relationship score. If they forget or are otherwise unable to do so during one level, are they allowed to later? This is especially important during the first book when Ameiko is in a coma for part of the adventure, as the players may gain more than one level while she is out. Personally, I am leaning towards saying that the gifts/insults can be given whenever, up to a max of their level, but am willing to hear other opinions.
2. The special relationship bonuses given at the end of a module, are those given to the entire group? For example, killing 10 goblins during the first book for Shalelu.
Possibly more questions later. Thanks!
| Grendel Todd RPG Superstar 2012 Top 32 |
I had a few questions in regards to NPC Relationships.
1. A player is allowed to give a gift/insult once per level in an attempt to raise their relationship score. If they forget or are otherwise unable to do so during one level, are they allowed to later? This is especially important during the first book when Ameiko is in a coma for part of the adventure, as the players may gain more than one level while she is out. Personally, I am leaning towards saying that the gifts/insults can be given whenever, up to a max of their level, but am willing to hear other opinions.
The restriction of once per level IS a pain to keep track of, but I've been sticking to it and it seems to be working well and keeps it from being abused (which I know certain players will, if I let them). Don't forget the DCs are exceedingly low early on, and in beating the DC by 10+ boost you by 2, not 1, so any lost ground is easily made up by even the most unskilled PCs at low to midlin levels.
2. The special relationship bonuses given at the end of a module, are those given to the entire group? For example, killing 10 goblins during the first book for Shalelu.
Yes, the award is for all the PCs. That being said, I've only been applying it in my game to those involved who helped in those circumstances. So if someone wasn't on hand to help kill those 10+ Goblins, oh well (if they're involved in enough Goblin butchery later, such as having a run in with Goblins while Caravaning, I'd give it to them then).