FR Help: The Fugue Plane


3.5/d20/OGL

Grand Lodge

Can any of the FR experts help me a bit with The Fugue Plane, specifically what it looks like or what features, sounds, physical or political geography it has -- ESPECIALLY parts with Nothing to do with Kelemvor or Jergal?

The FRCS pretty much ignores any kind of description whatsoever and I'd like a bit of descriptive Fluff.

Thanks!

Grand Lodge

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The Forgotten Realms Wiki wrote:

The Fugue Plane is a neutral plane within the Astral Sea where the souls of mortals are drawn when they die. The vast majority of this plane is flat, gray, bland and nondescript, with no notable topographical features. The sky overhead is also gray. The plane's only significant feature is the City of Judgment in the middle of which stands the Crystal Spire where Kelemvor and Jergal reside and it serves as the former's dominion.

There are only three methods of getting to the Fugue Plane: as a divine servant collecting a deity's future petitioners, through non-permanent portals from the Nine Hells or the Abyss, or through death.

The petitioners of the City are the servants of Kelemvor and Jergal. The False and the Faithless also inhabit the realm. The servants of Kelemvor and Jergal enact punishments on the False and act as a city militia to protect against tanar'ri raids and, on rare occasions, attack the Abyss to punish demons for attacking the city.

Souls can reside in the city for up to a tenday before a divine servant comes to collect them, often completely clueless to the fact that they are dead. During that time, baatezu are allowed to inform souls of their state and bargain with them. Souls are offered the chance to become devils themselves, usually starting as a lemure but having the chance to advance through the devilish ranks, possibly even becoming a pit fiend. This is the main way baatezu propagate. The prospect of becoming a devil may seem abhorrent to good-aligned mortals but those who follow evil deities and those who fear what awaits them in the afterlife are much more likely to take up the offer.

The False are the souls of those individuals who intentionally betrayed their deities after making a commitment to them during their lifetimes. If judged and found guilty by Kelemvor, they are punished for all eternity. The punishment may vary depending on the severity of the crime. The punishment could be anything from escorting visitors to the The City of Judgment, to unspeakable tortures.

The Faithless are mortals who do not have a divine patron. This could be because the mortal never worshiped a deity (or rejected outright the worship of any deity), the mortal's divine patron has died, or that their divine patron rejected them for whatever reason. A soul who does worship a deity but did not sufficiently uphold their patron's dogma is instead judged False.

A Faithless soul receives only one sentence when it reaches The City of Judgment on the Fugue Plane: The Wall of The Faithless. The soul is bound onto the wall by a green mold that binds The Faithless (and only The Faithless) to the wall. Over time the soul dissolves into the very substance of the wall.

Demons propagate by stealing Faithless souls from the wall and retreating with them back to the Abyss.

Grand Lodge

Thanks!

(Anything about the Fugue Plane NOT from 4E?)


That description isn't too far off from the previous editions Ray, based on material from the Crucible novel.

Grand Lodge

W E Ray wrote:

Thanks!

(Anything about the Fugue Plane NOT from 4E?)

Most of the info posted is pre 4e (with a lot of it coming from 2e sources)...

Grand Lodge

Ah, okay, awesome -- I saw that "Astral Sea" and jumped to conclusions.

Thanks, guys!

Grand Lodge

I want to say that The Fugue Plane, along with Cynosure, were closed demi-planes within the Ethereal Plane in 2e (not sure about 3e)...


Digitalelf wrote:
I want to say that The Fugue Plane, along with Cynosure, were closed demi-planes within the Ethereal Plane in 2e (not sure about 3e)...

The Fugue Plain was part of the plane of Hades IIRC in 2E; it was Cyric's realm back then, inherited from Myrkul. FR used the standard cosmology in those days, didn't grow its own till 3E. The Fugue Plain was just another part of the landscape, so to speak.

Grand Lodge

That is a huge help -- I've been trying to find how best to incorporate The Fugue Plane with Pathfinder's cosmology of Pharasma's Boneyard without really making contradictions with either cosmology design. The more I know about FR's design there the better.

Thanks again.

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