karkon
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I am preparing for a game where the PCs will play as members of the Golden Eagles in Andoran. I am having them create three characters using different methods for reasons I don't want to elaborate upon. I am just looking for feed back on my rules.
A) Will be built using 25 point buy per the rules. No stat can be lower than 7.
B) Will be built using 4d6 drop the lowest rules. Rolls will be made in order. When finished you may switch two stats with each other.
C) Will be built using 3d6 take them in order. At 1st level they will have two classes a primary and secondary. The first level of the secondary class does not count toward character level. Characters may increase its level using the normal multi-class rules or they may just enjoy the benefits of having an extra class level. Hit points from the secondary level are average per the following rules in Character advancement.
Regarding B&C characters can be rerolled if the total stat bonus is less than +2 before racial bonuses.
You are allow standard PC races. C-characters may also be aasimar but give up the extra secondary class to do so.
Class Changes & Information
Rogues: Rogues receive one of these talents as a bonus at 1st: Trap Spotter, Combat Trick, or Minor Magic.
Ranger: Humanoid Human is a good enemy choice. There will be a wide variety of enemies so the Guide archtype might be better. Other common enemies will be evil humanoids, devils, & undead.
Character advancement
Starting with second level characters receive average hit points rounded up, see the following chart. This prevents a streak of poor rolls weakening a character. Overall each character gains 1 more hit point than average every two levels. This makes each character a little hardier.
Hit Die Avg HP round up
d6 4
d8 5
d10 6
d12 7
Experience Points
Advancement will be done via experience points handed out at the end of a session. Non-combat encounters will give experience commensurate with combat encounters of the same danger. Bonus points will be given for good ideas, heroic actions, or other interesting in character actions. Writing a journal entry for a character gives +10% experience bonus for the next game. Journal entries can expand on the character’s background, give the character’s viewpoint on previous adventures, or talk about the character’s interests. Other topics are possible too.
All your characters receive the same experience every game. Individual experience may vary some.
Officer: Your character is a lieutenant in the Golden Eagles. You are provided with one of the following: masterwork weapon of your choice, a masterwork piece of light or medium armor, 6 scrolls of any first level spell. Officers receive a monthly salary starting at 30gp (soldiers are paid 14gp a month). Pay will increase with rank. At the rank of major you are assigned an adjutant to assist you with operations.
Sergeant: Your character is a non-commissioned officer in the Golden Eagles. Your rank is Staff Seargent. You are provided with a free weapons and armor worth up to a total of 160gp or 4 scrolls of any first level spell. You receive a monthly salary starting at 20gp. Pay will increase with rank. At the rank of Master Sergeant you will be assigned a sergant to assist you with operations.
If everyone wants to take one of these traits then the order of choosing will be randomly determined by d20 roll. I would like everyone to take this trait for at least one character but if you do not want that then other players can take it.
Hero of the Revolution: You were a hero of the revolution. The Revolution started 42 years ago so older characters (68 or older) can choose to be a hero of the revolution. In Cheliax, Andoren or Galt you are well known because of your deeds. Supporters of the revolution will not let you pay for any normal item, housing or food. You receive a 10% discount off any item you purchase from supporters. Rich supporters may give you gifts of valuable items. You receive a +4 to any charisma based checks made with supporters of the revolution.
Children all over Andoran are named after you. Your home town has a statue of you in a heroic pose in the town square and has named the main road after you. Major cities in Andoran also have a street named after you and possibly a piece of art showcasing your heroics. Your heroic qualities are mentioned in revolutionary literature across the inner sea.
Enemies of the revolution know you. Charisma checks receive a -4 penalty for any enemies and checks to hide your identity suffer a -2 penalty in all cases. They may use any legal authority they have to hinder you. Keep in mind that the official position of a nation regarding the revolution (e.g. Cheliax) will not be what every citizen thinks of the revolution.
karkon
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I just want to bump and add a new trait for the campaign
I Know a Guy
You have an extensive network of friends and friends of friends throughout the inner sea. You can find things that are difficult to aquire in settlements. Your purchasing limit is effectively doubled and finding illegal or rare goods is merely difficult rather than impossible. There is also a chance that some contacts owe you a favor and may give you a discount or possibly give you the item for free. You also usually know where to find information giving gather information checks a +2.
Some times you are someone else’s guy and NPCs may come to you for assistance or items. To keep this trait you either have to at least offer to sell the required thing for no more than twice it’s base price or give useful information/assistance.