
Trainwreck |

I'm making an NPC out of a satyr with the half-fiend template and two levels of anti-paladin added. Trying to stat this thing out has raised several questions:
1. half-fiends gain the ability to smite good "once per day," according to the bestiary. Does this mean once per day it can choose a target that smite works against, or does it only work on one attack per day?
2. "a half-fiend gains two claw attacks and a bite attack." Does this mean if it attacks with both claws, it gets an attack, or does it get an attack with each hand?
3. with the two levels of anti-paladin, its BAB raises to 6/1. On a full attack, does it get to bite twice and also deliver twice as many claw attacks? also, how does this work if a weapon is added-- would a full attack be a bite, a claw attack, and two attacks with a one-handed weapon?
4. can it use the anti-paladin's touch of corruption in one round, but hold the charge, so it can deliver it along with a claw or bite attack the next round?
5. could the creature use its half-fiend smite good against the target of its anti-paladin smite good?
6. creatures get bonuses to their stats if they gain PC class levels, and also if they gain the half-fiendish template. Does this creature get both boosts, or just one?
Thanks in advance for any answers.

Caepio Alazario |

1) The Smite Good ability functions just like the anti-paladin ability, so it should work for the entire encounter against one target.
2) It gets 2 claw attacks (each doing its own damage) and a bite attack. Were it to wield a manufactured weapon, it would attack twice with that weapon (+6/+1), once with a free claw (secondary attack) and bite once (secondary attack).
3) Natural attacks are not iterative, which is to say you do not get more of them for having a higher BAB. That only works with manufactured weapons.
4) Holding a charge refers to touch spells. I believe your Touch of Corruption is a supernatural ability. You will need to trigger it as a standard action each time and use it immediately.
5) Because you have two abilities that share the same name and benefits, I would rule no. I might take a closer look later, but I can't imagine this being otherwise.
6) The creature would first gain the elite array of stats to apply to the satyr. It would then also get the half-fiend modifications. Yes, its stats will be pretty hefty.