
Paddy Murphy |
Okay, so I'm putting together a 1-shot adventure that will be accessible to newbies and I need to put together some pregens for said newbies to use. The last cleric I put together was in AD&D 2e, so I'm at a bit of a loss as for what feats to take. This cleric won't need to be on the front lines in mêlée all the time (I think) since the party already has a fighter, paladin, and barbarian.
I'm trying to keep this simple, so I'm limiting myself to the core rulebook.
I'm thinking a cleric of Shelyn (Air & Luck domains), but I'm not sure what weapons the cleric should use. Do I just go with the old reliable flail? What spells should I put in the default selection?
Before you respond:
I DO NOT NEED TO HEAR HOW MUCH CLERICS SUCK COMPARED TO [insert class here]. I'm just looking for some feat suggestions, and maybe a suggested normal spell loadout and weaponry.