| STR Ranger |
.Hi,
I got my inspiration for this when remembering how SCARY archer Paladins are.
I've got some archetype synergy but unsure of feats.
Order of the Shield seems best. You get a to hit bonus triggered by the enemy attacking an ally (auto trigger since you start at ranged).
I'll wear heavy armor for the resolute class ability. Most speed being less shouldn't matter cause I'm shooting till bad guy closes.
By 8th level, Stem the tide means enemies who close with me, have a tough time getting away, since my AOO pins them.
Gtr Tactician can grant Outflank as a.swift action (awesome for to hit and AOO's. Not sure of first level choice-?
At 14,15 between Tactical Advantage and Protect the meek means I get free moves to close/intercept, then full attack next round.
Challenge is a BIG free damage bonus which encourages TWF.
1-Far Challenge, Tactician, Mount, Feat-, Human-
2-Resolute
3-Careful Aim, Feat-
4-Drill Instructor, Challenge 2/day
5-Banner, Feat-
6-Combat Feat-
7-Challenge 3/day,Feat-
8-Stem the Tide
9-Gtr Tactician (swift action), Feat-
10-Challenge 4/day
11-Infuriating Aim, Feat-
12-Versatile Challenge, Demanding Challenge, Combat Feat-
13-Challenge 5/day, Feat-
14-Tactical Advantage
15-Protect the Meek, Feat-
16-Challenge 6/day
17-Master Tactician, Feat-
18-Strategic Supremacy
19-Challenge 7/day, Feat-
20-Supreme Aim
As you can see there is a few feats.
Now I only want to use ranged as a decent Aggro to make people close with me (Good damage, me looking easy to hit) then hopefully that close and I kill them. Will challenge be sufficient damage or do I need deadly Aim. Also with only 1dedicated melee, would I need precise shot?
I don't need any mounted feats, If i want to ride, I'll either ride to close, quick dismount and attack OR use the mounts single move to stay away and keep shooting.
Adding my level as a damage bonus is HUGE and just like for Pallies encourages TWF.
So what feats?
Keep the theme in mind LURING STRATEGIST.
| STR Ranger |
.25pt buy
Only rough
maybe
1-T- Precise Strike, Point Blank Shot, Quickdraw
3-Precise Shot
5-TWF
6-Power Attack
7-ITWF
9-T-Outflank, Combat Reflexes (for Stem the tide and Outflank)
11-Doubleslice
12-Two Weapon Rend
13-Dazing Assault (should still hit with Challenge bonus and Outflank)
15- Deadly Aim or Rapid Shot
17-T-Coordinated Charge
19- Manyshot
Weapons: Composite Shortbow (fits in glove of Storing)
Warhammer and Cestus.
Not after combat demon, bit a versatile switch hitter