Giant Killer Build


Advice


I am creating a character for the campaign we are running and needed some advice. The character will be level 9 and the campaign is storming a city full of giants. I wanted to create a Dwarven Monk that specializes in taking down giants. I haven't rolled any of his stats yet (that will be this Friday) but I did want to make sure I'm on the right path for feats and abilities.

Alternate Racial Traits:
Giant Hunter (Rival Guide)
Lorekeeper
Magic Resistance
Rock Stepper (Rival Guide)

Archetype: Monk of the Sacred Mountain

Feats/Abilities
1st: Big Game Hunter (Rise of Ruin Lords)
1st: Improved Grapple (Monk Bonus)
2nd: Combat Reflexes (Monk Bonus)
2nd: Iron Monk (Alt Ability)
3rd: Power Attack
4th: Bastion Stance (Alt Ability)
5th: Earth Child Style
5th: Iron Limb Defense (Alt Ability)
6th: Improved Trip (Monk Bonus)
7th: Earth Child Topple
9th: Greater Trip
9th: Adamantine Monk (Alt Ability)
10th: Medusa's Wrath (Monk Bonus)
11th: Greater Grapple
13th: Dimensional Agility
14th: Mobility (Monk Bonus)
15th: Dimensional Assault
17th: Dimensional Dervish
17th: Vow of Silence (Alt Ability)
18th: Spring Attack (Monk Bonus)
19th: Dimensional Savant

Vow of Truth & Vow of Celibacy

Build Background: Character will be a mountain dwelling Dwarven monk that hunts lawless giants and lays the smackdown all while being stoic and stuff.

Questions I Have:
1. Would switching out Big Game Hunter for Defensive Combat Training be more beneficial?
2. Same thing with switching out Greater Grapple for Earth Child Binder; which would be more beneficial?
3. Is going down the dimension step route after 13th level a wise move?
4. Anything I am missing that can make this guy not just a giant's worst nightmare but other creature as well?

Thanks to anyone that responds. This is my first real post in the boards, but I have to I love what Paizo has done with this game.


Unfortunately, Combat Expertise is a requirement for Greater Trip, so you need to pick that up and have 13 Int. Taking Improved Trip as a bonus feat doesn't let you skip the pre-reqs for the greater version. I believe this was FAQed at some point.


Cool. That actually does help out a bunch. Since I can't take Greater Trip, that means Earth Child Binder is out of the question as well. Greater Grapple would go in at level 9 and maybe Defensive Combat Training goes in at level 11. It sucks I can't take Greater Trip without Combat Expertise, but thems the breaks.


If you're taking greater grapple, then you should totally take rapid grappler as well. One extra grapple check per round as a swift action.

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