| Knight Magenta |
I made a gunslinger character for Pathfinder Society play. I want to be able to carry multiple weapons to cut down on reload time. Can I store two and one handed firearms in an efficient quiver since they are "bow-sized" and at a stretch pistols can be "javelin sized."
If I cant, is there some other option for reducing weapon weight that would also allow me to quick-draw?
| Tobias |
| 1 person marked this as FAQ candidate. |
I think the consensus is that a two handed firearm would work, since it's a long, straight shape, like a javelin or an unstrung bow.
The one handed firearms, however, aren't the size or shape of a javelin, so I would say that they couldn't fit in the quiver.
Not sure how to bring the weight down. How many guns were you thinking of carrying. They're really expensive, even if you make them yourself, so you're going to be investing heavily in weapons you may not use that often.
| Tobias |
I was planning on about 2 pepper-boxes and a double-hackbut. It would depend on if I keep running out of ammo or not in regular adventures.
I only have 14 strength and I also need to lug around a chain shirt and other miscellaneous equipment.
Oh... I thought you were referring to something like a musket. The double hackbut is quite different. It attaches to a cart after all.
http://www.engerisser.de/Bewaffnung/weapons/Doublehackbut.html
You might be able to put the firearm itself into the quiver, but the cart isn't going to fit and you're still going to have to *ahem* "cart" it around.
| Knight Magenta |
Does it list anywhere how heavy the cart is? Though I guess that the double-hackbut does not count against encumbrance when carted?
So I guess this mostly solves my problem.
Another possible answer: If I am on a horse, can I fire the double-hackbut by bracing it against the horse? It is a very stable large creature :)
| Xabulba |
You're probably better off using the quick-load feat and paper cartridges.
Both will reduce the load time one step so pistols and rifles can be reloaded as a free action and shotgun/blundebuses as a move action allowing you to fire every turn. The only downside is your misfire chance goes up by one if you use paper cartridges.
Also using paper cartridges you can reload all chambers on a pepperbox in one turn instead of six.
| Tobias |
Does it list anywhere how heavy the cart is? Though I guess that the double-hackbut does not count against encumbrance when carted?
So I guess this mostly solves my problem.
Another possible answer: If I am on a horse, can I fire the double-hackbut by bracing it against the horse? It is a very stable large creature :)
I would assume that the weight of the double hackbut includes the carriage and only applies when you are actually carrying both.
As for the horse, I don't think it counts. As read, you either fire it while it is mounted on the carriage or you take the penalty and are knocked prone. It's a small cannon after all, and even if you are on a horse you are still taking the brunt of the kickback.
Considering how picky the PFS can be, you're best off taking rules at face value. The double hackbut entry specifies that you either fire it while it is mounted (on its carriage) or you take the penalty and get knocked prone. That's an either or situation, and I wouldn't expect to finagle rule-bendy work arounds for organized play. They're extremely unlikely to fly.
| Tobias |
I would also assume that the double hackbut still counts towards encumbrance even when on its carriage. The carriage helps diffuse most of the kickback, but you still need to be supporting it, and you are still moving the entire weight of it when you need to move, unless you're abandoning it where it is.
Considering their is no special exception for encumbrance while using a double hackbut, it's best to assume that it always counts towards your encumbrance if you are using it.
| Dragonchess Player |
A double hackbut (but not the carriage) could fit in an efficient quiver, since it's similar in size/shape to a spear/polearm. The pepperboxes couldn't fit in an efficient quiver, but they can fit in a handy haversack; they're also only 5 lbs each, so it's not that difficult to carry them, anyway.
For bracing without the carriage, you're pretty much out of luck. However, if you don't mind multi-classing, 4 levels in monk of the sacred mountain gains you the Bastion Stance ability, which prevents you from being knocked prone as long as you "start and end the turn in the same space" (you'll still take the -4 to attack rolls). The same trick works with a culverin (for attacking all creatures in a 30 ft cone for 2d8 damage); fitting a culverin into an efficient quiver should work, but I'd rule that it counts as 2-4 objects.*
*-side note: I've been thinking of using an ogre gunslinger with a culverin as a low-level BBEG; since the penalties for firing an unbraced culverin are exactly the same as a double hackbut, I'd say that the same rules for larger sized creatures apply.
You can also gain most of the damage potential of a double hackbut with a double-barrelled musket.
Taking the musket master archetype gives some nice benefits with muskets, as well as other two-handed firearms (Fast Musket is like gaining Rapid Reload with all two-handed firearms; and it stacks with the feat, too); having to spend a feat on Exotic Weapon Proficiency to pick up one-handed firearms is (IMO) a minor cost.