
Dain GM |

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Totally not liking that.
Bearing this point in mind, I have given a lot of thought to the diversions I have made from their boxed set. As you all know by now, my version of Kingmaker has deviations from the core "source book". I am not only proud of those deviations as a writer, but as a gamer. I feel that I have written a lot of new ideas, and made great effort to see them used for the fun of the group.
Therefore...
With the advent of book 2 arriving for our campgain, I sense there will be a lot of future changes continuing. As long as they keep being put on the board, Paizo reserves the rigth to use those ideas and documents and redistribute them, or sell them at their liesure.
While I am not specifically looking for money from anyone, it irks me that all of our hard work could be (theoretically) capatalized on and used by a company to make money. The excellent back and forth in game material I saw from all of you posted above... I loved it! But it angers me on your behalf that a gaming company has now given itself the ablity to not only use our materials, but sell them for profit.
I don't like the idea of a company telling me outright and directly that by posting my writing material on their site, that gives them the right to sell it as if they wrote it. As such, I'm looking for options here, on what can be done to make sure that not only my work, and your work, is protected. Your characters have become very important to me, and if someone would say... for example... take Sir Bronwyn's story, or the budding story between Khrovin and Ariarh, or Alaric and Kae's comments recently... and take this and sell it for money; I would be very unhappy.
Does anyone have any thoughts or ideas on this subject? Please feel free to post them above under the "discussion" thread.
Sorry for the length of this post... Check your emails soon, I shall be forwarding on details on the fortress, and towers, by Friday at the latest.

waiph |

I'm not sure if that means that they OWN these things on the board, or just have the right to use them.
I'd not have any real issue if they make use on the various traits as a cause for madness in a character like I have with Ka'etil, or other aspects fo the character or build, although he's not super unique, at least among theory-crafters and optimizers in terms of a Dragon Disciple, although I'm not sure how often the class is actually played...
But if posting here gives them copy-right rites to your work, that's pretty lame. Honestly, I'd be willing to move if you would be more comfortable elsewhere.
That said, I do like the site, and have gotten used to it. It works well enough, and I'm a bit sentimental about it cause we started up here and all.
Also, I'd personally like to also have a chat about character plans, like will we be likely having a crafting type for wondrous items, and magic weapons and such? Cause cohorts may come into play eventually, and they can potentially fit gaps in the party so we won't have to stretch our capabilities and spread ourselves too thin, and instead play a character we like best...

Alaric Winter |

Hey Waiph, I have craft wondrous item now so if you want something crafted and have the resources let me know what it is. I also plan on taking craft magic arms and armor but that is mostly so that I can get craft Golem *squeals with glee* ...ahem...sorry I don't know what came over me lol. I won't be getting golem until 9th though at the earliest because I am taking Leadership at 7th. Not set in stone that I am taking craft arms or golem but as of right now thats the plan.

Khrovin |

Hey Waiph, I have craft wondrous item now so if you want something crafted and have the resources let me know what it is. I also plan on taking craft magic arms and armor but that is mostly so that I can get craft Golem *squeals with glee* ...ahem...sorry I don't know what came over me lol. I won't be getting golem until 9th though at the earliest because I am taking Leadership at 7th. Not set in stone that I am taking craft arms or golem but as of right now thats the plan.
I am working on the basic craft of bows, but will happily take the craft magic arms and armour. It makes more sense for my character, and means that you can focus on other feats etc that might interest you. As it is, Khrovin is about to get almost completely rebuilt because of issues that I have found make him an illegal character. Selective channeling will find its way onto the feat list though you will be glad to know

Ka'etil Malas'rae |

I actually had the thought of taking a wizard cohort, as I also am looking at leadership at 7 (but not just for that, evil grin) If Dain lets me make it, I have a cohort in mind, and she'd be a lot of fun...
Just thinking that a Wiz would be useful as they can prep spells for the items we want to craft, and keep the DC's a little lower, while you get to have the feats for crafting at a higher caster level. Although if you can have multiple people with the feats working, adding her could be useful anyway... and with stupid high Int, she can help with everything that is at all craft-ey/knowledg-ey.

waiph |

What were people thinking in terms of Roles in the kingdom?
I was sort of looking at them, and wen i started, I came on thinking General: both high Str, and Cha (planning to have at least 26 Str, not including any tomes, or belts, and at least 17 Cha plus items)
But then there is also Royal Assassin, which Keys off strength, and Kae's got a dark bent, and can use Intimidate and Sense motive as skills, becoming the dark side of the kingdom that our enemies fear...
Hadn't thought of Martial or Warden for myself, but rather, if Bronwyn wanted to be more of a "Home-front" kind of guy, he'd make a good Warden {Loyalty} (stated for Str and Con) and Kae would take General{Stability}, or Bron takes General Kae would do Assassin for Loyalty.
-It looks like Bron and Kae want Leadership, which looks like it boosts Loyalty, so we could each do either of those.
(not sure if Kae'd make a god Martial... What's one of those even do if he focuses on the economy...)
What will be important is someone that can manage our economy: Martial(dex/wis), Magister(int/cha), or Treasurer(int/wis) who wants to have Appraise, Crafts, (Professions), K(Local), and Linguistics.
Dunno what Khro and Rye would be interested in...
???

Alaric Winter |

Well like I said in the email, I've had Alaric moving towards ruler since the beginning. He's not a rule with an iron fist sort of guy at all and that isn't his vision for the kingdom anyway. Charisma is his stat through and through and he has a lot of the skills that will help with Dain's updated system also. I could see you doing any of those roles but perhaps the Assassin fits best although if definitely would be playing up the darker side of your character. I could see Ry being Councilor or High Priestess and Khro the same. Brett I could see as Spymaster or Marshal. Bron or Kae I could see as General but I think it fits Bron a bit better. I could also see Bron definitely as Warden.

Ka'etil Malas'rae |

Bron would make a better warden than Kae, I'd say... And honestly, who wouldn't want to follow around a giant dragon/man who tear through the enemy with tooth and claw with ease.
(current plan has me able to become Large and drop 4 nat attacks with at least +21 to +29 damage in the end...)
Basically, I'd be happy to go either way, Light or Dark, whatever works best for the kindgom.
Brett could be an excellent Economist as a Martial (or Spymaster???),
Although Ry and Khro have good wisdom, and Khro is planning on tossing ranks into Craft skills, so he could also make a great Martial if he keeps his wis up in his rebuild (lol, and becomes a K(Local) master)
It would be funny to have the hippy-druid as the High-Priest, and the Priest heading up the economy...

Khrovin |

So long as Alaric isn't the diplomat then I am happy to be fair!
The rebuild is more in terms of the feat selection, because as a cleric3/paladin1, some of the feats I had chosen should not have been available to me at the time. The stats and the like I am happy with, although a headband of mental perfection +6 would be nice. Only issue is that it costs 144,000 gold. It does give me +6 to Int, Wis and Cha though...

Ka'etil Malas'rae |

superiority for a pick of two of them would not be a terrible idea, I'd say. it's cheaper, and i think you can add stats to it as time goes on and funds become available.

Khrovin |

superiority for a pick of two of them would not be a terrible idea, I'd say. it's cheaper, and i think you can add stats to it as time goes on and funds become available.
That's true enough I suppose. Would most likely pick cha and wis. I have a fair amount of skill points, but the other two are my main stats.

Ka'etil Malas'rae |

Oh man, what a class combination!
Royal Assassin Ka'etil Malas'rae:
a Cross-blooded Draconic/Envenomed Internal Vivisectionist Barbaric Dragon Disciple what a class
So now that we're discussing titles in the game, I guess I'd like some OOC input on whether or not we want a kingdom that has a "Royal Assassin"
Some In-Character conflict can be fun, but I wanted to make sure I wasn't going too far with him...
He either becomes Shady Scaly and Scary, or becomes a Bright Shining Dragon of Bronze.
It sort of comes down to the question "Do we have:
General Ka'etil, and Sir Warden Bronwyn Winter,
General Winter, and a shadowy assassin.
anybody?

Ka'etil Malas'rae |

Bron, sorry I had to ditch you on skype, but my bus arrived
Here's some notes i found that descrive the roles more than names, although it is subject to "DM Dain Discression", and I look forward to any house-rules.
Ruler: (Charisma) The ruler is the primary leader of the kingdom. Unlike the other leadership roles, a ruler uses one of three distinct titles, depending on the current size of the kingdom. For a kingdom of size 1-20, its ruler is known as a baron or baroness. For a kingdom of size 21-80, its ruler is known as a duke or duchess. A kingdom of size 81 or higher is ruled by a king or queen.
Councilor: (Wisdom or Charisma) The councilor ensures that the will of the citizenry is represented.
General: (Strength or Charisma) The General commands the kingdom's armies and is a public hero.
Grand Diplomat: (Intelligence or Charisma) The Grand Diplomat oversees international relations.
High Priest: (Wisdom or Charisma) The high priest guides the kingdom's religious needs and growth.
Magister: (Intelligence or Charisma) The Magister guides a kingdom's higher learning and magic.
Marshal: (Dexterity or Wisdom) The Marshal helps organize patrols and enforces justice in rural and wilderness regions.
Royal Assassin: (Strength or Dexterity) The Royal Assassin can serve as a public executioner, a headsman, or a shadowy assassin.
Spymaster: (Dexterity or Intelligence) The Spymaster observes the kingdom's underworld and criminal elements and spies on other kingdoms.
Treasurer: (Intelligence or Wisdom) The Treasurer organizes tax collection, and manages the treasury.
Warden: (Strength or Constitution) The Warden leads the kingdom's defense and city guards.
On that note, as ranks have an effect on our score, what about feats? Could skill-focus add one rank to the total? Feats that affect a relevant skill are more potent than ranks, so it'd maybe make sense to have them have an effect. No strong feeling or insistence, just a thought...

Ariarh Kane |

Oh man, what a class combination!
Royal Assassin Ka'etil Malas'rae:
a Cross-blooded Draconic/Envenomed Internal Vivisectionist Barbaric Dragon Disciple what a classSo now that we're discussing titles in the game, I guess I'd like some OOC input on whether or not we want a kingdom that has a "Royal Assassin"
Some In-Character conflict can be fun, but I wanted to make sure I wasn't going too far with him...
He either becomes Shady Scaly and Scary, or becomes a Bright Shining Dragon of Bronze.
It sort of comes down to the question "Do we have:
General Ka'etil, and Sir Warden Bronwyn Winter,
General Winter, and a shadowy assassin.anybody?
My 2 cents: We are trying to forge a kingdom that is different to the norm and to have a 'royal assassin' (in theory) seems to go against the values we (as a community) are trying to espouse. 'Bright Shining Dragon of Bronze' would be mine/Ry's vote. I prefer the sound of 'General Ka'etil'.

waiph |

After a conversation with Bronwyn's player, I came to the conclusion that Ka'etil could make a good Warden. So i got my two paths set us, either he takes command of the Kingdom's defenses, or he faces the Kingdom's more insidious threats from the shadows, behind the scenes. Lets Ka'etil develop in a way that still works with the Kingdom, his personality, and the progress of the story.
I'm excited to see which of his natures takes precedence, the Shining Hero, or the Anti-Hero...
also, we're being asked about out titles for the small town right now.
Druid's are nature casters, Priests are more formal, as a rule. Not tat Ry is really a hippy per-se, she is closer to that then most. I meant no offense, please don't turn into a bear and maul me...

Alaric Winter |

I tend to agree with Ry on the good vs bad dragony guy lol.
Ry a high priestess doesnt necessarily mean that you are heading a specific church. I really more see it as a person tending to the spiritual and religious issues that crop up within the kingdom. I really see you as a better councilor than high priest but i could see you doing that too.
I thought baron actually fits because i did some research and barons are one of the lowest ranks of nobility and peerage within medieval society. It denotes a local governor or ruler.
for right now most of the titles fit straight like councilor, marshal, magister, treasurer, warden, . Some need tweaking like General, which could be Commander. Just throwing some ideas out there.

waiph |

Ry and Kae could have that conversation with Brett at the same time...
There looks to be specific points where Official titles are dolled out, i found while doing my research, but that's when we get a kingdom. Right now we're more of a town, with more Townie names, like Mayor, or Governor, or Chief, BOSS MAN!!!

Alaric Winter |

I just want to make sure we dont shoot ourselves in the foot by trying to be too humble also which can be just as bad as aiming too high. Remember names have power and we want to make sure we give ourselves every chance to succeed. Where did you see the info on when the official titles come in btw? The research i did was looking on wikipedia lol.

Ariarh Kane |

I see Ariarh more of a Councilor, representing not only the will of the people (well, all manner of creature to be exact) but ensuring the land (nature) has a strong advocate as well. She could be the voice that bridges the divide. ;) I see her as moving easily and readily amongst the people, conferring with engineers and alike re infrastructure programs, health services and public amenities being established and maintained within the growing kingdom. She would see to reforestation programs, redemption of land and the relocation of fauna (where necessary). That way she could marry her skills in healing, nature, linguistics and diplomacy, plus her various knowledge skills which she plans on expanding. And her knowledge in training horses could be useful!
Alaric, you loved being a newt. You made a very cute one. And Kae, a little mauling never hurts.

Ariarh Kane |

Ry and Kae could have that conversation with Brett at the same time...
There looks to be specific points where Official titles are dolled out, i found while doing my research, but that's when we get a kingdom. Right now we're more of a town, with more Townie names, like Mayor, or Governor, or Chief, BOSS MAN!!!
I have no problem with that idea, re joint conversation.

Ka'etil Malas'rae |

I see Ariarh more of a Councilor, representing not only the will has a strong advocate as well. She could be the voice that bridges the divide. ;) I see...
...necessary). That way she could marry her skills in healing, nature, linguistics and ...
...And Kae, a little mauling never hurts.
Oh I know, and I'm sure Kae wouldn't minf too terribly either. I'd just hate for Khro to get the wrong idea, and get mad at me. =P

Ariarh Kane |

Ariarh Kane wrote:Oh I know, and I'm sure Kae wouldn't minf too terribly either. I'd just hate for Khro to get the wrong idea, and get mad at me. =PI see Ariarh more of a Councilor, representing not only the will has a strong advocate as well. She could be the voice that bridges the divide. ;) I see...
...necessary). That way she could marry her skills in healing, nature, linguistics and ...
...And Kae, a little mauling never hurts.
Why is it that most surmise that Khro would have a hissy fit in these kinds of scenarios? ;p LOL

Khrovin |

Kae I didn't know you were going dragon disciple, that's awesome! I can totally see you hulking out and going to town lol.
and Khro, when we get the money I'll be able to make those headbands for you at half cost! :-)
Aye, that sounds really good to me. In the meantime, I will most likely be going for the high priest role to be honest. Khrovin might not be uber happy about it cause of the responsibility, but High Priest or Treasurer would probably be the only two roles he has a chance with.

Ka'etil Malas'rae |

Well, if there is a roll you think would fit him better, then post it up. I'd suggest royal assassin, personally, but then again that's possibly just for the Evullz, so take that bit of advice with a grain of salt...
But srsly, if there's a spot he'd fit into and enjoy (or that you would enjoy having him play, more importantly) then let us know. We all wanna have fun here

Ariarh Kane |

Aye, that sounds really good to me. In the meantime, I will most likely be going for the high priest role to be honest. Khrovin might not be uber happy about it cause of the responsibility, but High Priest or Treasurer would probably be the only two roles he has a chance with.
I too would see Khro have a position he would relish (and his player be happy with). So, if there is any other position you may think of, let us know. :)

Khrovin |

Alaric Winter wrote:Aye, that sounds really good to me. In the meantime, I will most likely be going for the high priest role to be honest. Khrovin might not be uber happy about it cause of the responsibility, but High Priest or Treasurer would probably be the only two roles he has a chance with.Kae I didn't know you were going dragon disciple, that's awesome! I can totally see you hulking out and going to town lol.
and Khro, when we get the money I'll be able to make those headbands for you at half cost! :-)
I would enjoy it, I am in normal life a not particularly godly person, so it presents an interesting challenge to me. All I am saying is that at least at first, Khrovin will be unsure of himself due to him never having been in a position of power within the church before, and now all of a sudden he is at the top of a new splinter of it. He might be uncomfortable with it, but it gives me a way to grow the character.

Ariarh Kane |

Something Kae and I discussed briefly (and somewhat in jest) in ooc is having a party of sorts at Oleg's once we get back. We could use it as a way to mingle with the travellers and reform bonds/rapport and tell them what we have done in easy conversation and have a little fun (Khrovin could play his flute, Ry could sing, as promised to Kae, and Kae and Alaric could show us their fancy dance steps) ... Some downtime but with a social rp purpose in mind. What does everyone else think?

Ariarh Kane |

any suggestions about how to settle the land and systems of governemnt?
Kae's is up...
This is an idea in regard to how to settle the land.
The government we put together retains control over the public lands and natural resources.
The settler will be given a homestead area (acreage/hectares agreed on by the govt) for free but will be charged a fair, nominal tax per annum (or quarter -- whichever is best). Any settler/farmer who agrees to cultivate a certain acreage of land and build a house (i.e. permanent dwelling) on it (within a certain period, say 1-3 years) will qualify for this "free" homestead parcel of land. This will ensure others can't come in and gain control of the land.
Settlers who agree (signed agreement, most possibly) will be more invested in staying in the area, working the land and being a part of a growing community.