
DjinnJah |
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So I am running MOTLG as a part of the path to immortality series and it's gone seriously wrong.
I had Egarthis put an alarm spell on the door as they weren't buying the whole 'guards not talking to them and throwing the water away' thing or actually buying the whole playing along thing. Once they got their equipment back, which was straight away, all hell has broken loose. No-one has died yet on either side although they just threw a water elemental at the acolytes and heralds attacking them.
I can't see how they are going to follow the general plot of the story and I can see it becoming a hack and slash through the temple instead of the roleplay scene it should be.
Now I know they like to RP but can understand how they felt being treated like that, particularly having their equipment taken away.
Can anyone suggest how the adventure can get back on track or shall I just play it by ear and hope for the best..... hoping I don't swamp the players and I'm able to balance the ELs?
This campaign was going so well until now......

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Well, it's been a while since I read this module, but you could always have the Master of the temple come down and address them, complimenting them on their resourcefulness and telling them how much Razmir rewards such resourcefulness. Then have him challenge them to match their resource with patience and prove themselves by learning the ways of Razmir. I assume they know that they're supposed to be infilitrating the temple and just need a good in-game reason to get back on track.
If not, let them rampage. They'll still need to get into the closed sections of the temple, so you can always run the game as a running battle between PCs and cultists.