| Greg Wasson |
Arthur C. Clarke wrote:Any sufficiently advanced technology is indistinguishable from magic.Larry Niven wrote:Any sufficiently rigorously defined magic is indistinguishable from technology.
Cuz they are good quotes, gonna add one more :P
"Your ancestors called it magic. And you call it science. Well, I come from a place where they're one and the same thing." ~Thor
Greg
Crimson Jester
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yellowdingo wrote:Gene Wolfe sucks? You're dead to me.Dragonsong wrote:But they suck. Got any who dont?yellowdingo wrote:Is it wrong to include Scifi in your D&D?No, and Fred Saberhagen, Stephen King, Gene Wolfe, and others encourage you to read some of their works to see examples.
Would you hate me if I just said Gene who?
| Shadowborn |
Shadowborn wrote:Would you hate me if I just said Gene who?yellowdingo wrote:Gene Wolfe sucks? You're dead to me.Dragonsong wrote:But they suck. Got any who dont?yellowdingo wrote:Is it wrong to include Scifi in your D&D?No, and Fred Saberhagen, Stephen King, Gene Wolfe, and others encourage you to read some of their works to see examples.
Not at all. Not having read him is not the same as saying he sucks. I'll just offer reading recommendations. I'd start with these.
| Dragonsong |
Crimson Jester wrote:Not at all. Not having read him is not the same as saying he sucks. I'll just offer reading recommendations. I'd start with these.Shadowborn wrote:Would you hate me if I just said Gene who?yellowdingo wrote:Gene Wolfe sucks? You're dead to me.Dragonsong wrote:But they suck. Got any who dont?yellowdingo wrote:Is it wrong to include Scifi in your D&D?No, and Fred Saberhagen, Stephen King, Gene Wolfe, and others encourage you to read some of their works to see examples.
Yup excellent place to start.
@ Yellowdingo why don't you tell us some authors you enjoy reading so we can suggest some scifi/fiction blending authors to you?
yellowdingo
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H.P. Lovecraft - At the mountains of madness was an interesting read though the conclusions that must be drawn about why the experiences of those in the tale are not real, but are a collective psychosis are going to put it firmly in the high IQ reader shelf.
Erle Cox - Out of the Silence is dated in its 1919 setting but has modern relevence. While the 'hero' is racist and the central tale being about racism - it is a consequence of the world he lives in and his experiences but also a warning about where we might wind up. It looks like his only book - being a journalist.
Odd that. Both are pre wwii works of fiction. I guess I'm a contrary.
Crimson Jester
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Crimson Jester wrote:Not at all. Not having read him is not the same as saying he sucks. I'll just offer reading recommendations. I'd start with these.Shadowborn wrote:Would you hate me if I just said Gene who?yellowdingo wrote:Gene Wolfe sucks? You're dead to me.Dragonsong wrote:But they suck. Got any who dont?yellowdingo wrote:Is it wrong to include Scifi in your D&D?No, and Fred Saberhagen, Stephen King, Gene Wolfe, and others encourage you to read some of their works to see examples.
I might actually have a copy come to think of it. I Just have as of yet to actually read it.
| Dragonsong |
I just realized I have read modern scifi...
1980s: Bester's 'Stars my Destination'
1990s: I read the Battletech & Mechwarrior series (many were written by Stackpole) and various Starwars novels by Zahn.
Just curious if you have read any of Dan Abinet's WH 40K novels if you liked the Mechwarrior ones?
I really am surprised you don't like Gene Wolfe if you like Lovecraft.
yellowdingo
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yellowdingo wrote:I just realized I have read modern scifi...
1980s: Bester's 'Stars my Destination'
1990s: I read the Battletech & Mechwarrior series (many were written by Stackpole) and various Starwars novels by Zahn.Just curious if you have read any of Dan Abinet's WH 40K novels if you liked the Mechwarrior ones?
I really am surprised you don't like Gene Wolfe if you like Lovecraft.
Do you include any of the concepts in your D&D games?
Generate a Haunted Spaceship
The Spaceship
Where is the location of this encounter?
1D10.......Spaceship
1..........Spaceship (Adrift in space, the ocean, Or wrecked on the land)
2...........Steamship out of time (a big iron hulled steamship from the future or past).
3...........Isolated Village (one of those annoying points of light you seem to never find until it is too late).
4...........Abandoned City (This is like the village only really, really big).
5...........Engine of the Gods (a giant crushing wheel of Doom).
6...........Isolated Manor House (a Huge Manor out on a hill, lonely moors, etc.)
7...........Deep Mines (forgotten to the past by the current miners).
8...........The Fae Realm (The PCs are pulled into a new reality overlaying the regular one).
9...........Nautilus (Captain’ Nemo’s Submarine beneath the sea)
10..........The Graf Zeppelin (similar to the Nautilus but sails the sky)
The Haunter
In this case the remains of the crew are wandering the ship. This is pretty much the minion.
1D10.........Haunter
1............Zombies
2............Ghosts
3............Robots
4............Aliens – monsters that are truly different from the regular encounter
5............Mirror Reality PC’s
6............Doppelgangers
7............Wraith
8............Dimensionally displaced Crew
9............Parasitic Infestation
10...........Killer Plant
Krell Technology
An Alternate Reality Generator working off the Victim’s mind. This is the Source of the problem.
1D10...........Source
1..............Telepathic Brain in a Jar
2..............Professor in the Brain Booster 10000
3..............Alien Artefact of Awesome Irresponsibility
4..............Psi-capable Predator (also known as the PSIREN)
5..............Artificial intelligence – Literally a Machine Brain.
6..............Active Dimensional Distortion
7..............Elder Squid god (also known as the Despair Squid)
8..............Downloaded Consciousness
9..............Hallucinogenic Psychotropic Substance
10.............Networked Parasitic Nanotech
Example of a Haunted Spaceship
Spaceship-10 (Zeppelin)
Haunter-2 (Ghosts)
Krell Technology-10 (Networked Parasitic Nanotech)
The Aeria Gloris
The PCs encounter a Great Airship (The Aeria Gloris) travelling through the clouds. Once on board they begin to be attacked by ghosts as they search through the superstructure. Of course there are no ghosts as they are infected by a nano-machine network so they see a common reality (in this case we will call it ‘The Dreaming’-a psi-plague that pops up now and then).
There isn’t a cure – you just have to survive 24 hours of freaking out and live the rest of your life with a psi-connection.