| OberonViking |
I’m thinking of House Ruling that any Spell focused feat can be used.
At 5th, 10th, 15th, and 20th level, a wizard gains a bonus feat. At each such opportunity, he can choose a metamagic feat, an item creation, or Spell Mastery. The wizard must still meet all prerequisites for a bonus feat, including caster level minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels. The wizard is not limited to the categories of Item Creation Feats, Metamagic Feats, or Spell Mastery when choosing those feats.
Why not include Spell Focus, Spell Penetration etc?
I can only guess that it would make the Wizard too powerful, but I just can't see it at the moment.
| stringburka |
I’m thinking of House Ruling that any Spell focused feat can be used.
** spoiler omitted **
Why not include Spell Focus, Spell Penetration etc?
I can only guess that it would make the Wizard too powerful, but I just can't see it at the moment.
The wizard is already seen as one of the most (if not the most) powerful class and can easily have incredible chance of success on his spells. The bonus feats are for adding versatility, not power. The wizard does NOT need more power. Note that fighter bonus feats can't be spent on anything related to fighting either (no toughness or improved initiative, for example).
Vehement1
|
The wizard is already seen as one of the most (if not the most) powerful class and can easily have incredible chance of success on his spells. The bonus feats are for adding versatility, not power. The wizard does NOT need more power. Note that fighter bonus feats can't be spent on anything related to fighting either (no toughness or improved initiative, for example).
yes, not a single combat feat is related to fighting at all.
| stringburka |
stringburka wrote:yes, not a single combat feat is related to fighting at all.Spoiler:The wizard is already seen as one of the most (if not the most) powerful class and can easily have incredible chance of success on his spells. The bonus feats are for adding versatility, not power. The wizard does NOT need more power. Note that fighter bonus feats can't be spent on anything related to fighting either (no toughness or improved initiative, for example).
Oh, sorry for the bad grammar - English isn't my main language (I'm a swede).
Toughness nope. Improved Initative yep. In fact almost any feat that can be explained as being learned from some kind of combat training is a fighter bonus feat.
Oh, sorry about imp. init. I don't agree otherwise though, toughness adds hit points which is based on combat skill among other things. With the tying together of HD/BAB, this is more true than ever. Other combat-related feats that could very well be part of combat training but aren't combat feats:
Acrobatic Steps
Alertness
Skill Focus (Acrobatics)
Athletic
Butterfly’s Sting
Bolstered Resilience
Cartwheel Dodge
Deft Shootist Deed
Diehard
Endurance
Fight On
Fleet
Gunslinger
Heroic Defiance
Iron Will
Irongut
Ironhide
And that's just A-I. Now, you may say that this and that feat doesn't fit there, but by large, there's a lot of feats that could easily be explained as being through combat training but aren't. There's nothing wrong with that - I'm fine with having to spend a standard feat on Gunslinger while Point Blank Master is a combat feat - I'm rather saying that fighter bonus feats are limited to SOME kinds of combat-related feats, while wizard feats are limited to SOME kinds of spell-related feats.
| Talonhawke |
Most of the feats that arent combat feats are feats that don't represent training as much as they represent natural improvement.
Of the ones listed only Deft shootist and Maybe gunslinger represnt training. The others tend to represent things that while used in combat aren't things you would go out and work to learn.
| stringburka |
Most of the feats that arent combat feats are feats that don't represent training as much as they represent natural improvement.
Of the ones listed only Deft shootist and Maybe gunslinger represnt training. The others tend to represent things that while used in combat aren't things you would go out and work to learn.
Interestingly enough, they're learnt through gaining experience, which for a fighter is gained mostly through - gasp - fighting. If it was some natural thing, you'd gain them by age or something - not by experience gained through fighting. You don't learn to cartweel dodge, it grows out of you naturally? You can't train your willpower, or learn to be more alert? It's a common trope to see the fighting dude learn about mastering his willpower and overcoming his fears to become a TRUE KICKASSO.
Improved initiative and weapon focus are just as much "natural improvement" as iron will and butterfly's sting.
| Talonhawke |
Yes he learns about mastering his willpower but its because of things happening to him he can't go out to the field behind his house by himself and train on that. Alertness is one of the feats that isn't a fighter feat because its not focused on combat not because you can't train it.
And yes fighting is how everyone gains experience . Which means that how you got experience has no bearing on what skills or feats or even Stat increases you can take.
If my rogue doesn't use Use Magic Device at all between level 1 and level 20 i can still level it up every level regardless of it never being used. So the fact that the fighter is fighting is a irelavant srawman.
| LilithsThrall |
Vehement1 wrote:stringburka wrote:** spoiler omitted **yes, not a single combat feat is related to fighting at all.Oh, sorry for the bad grammar - English isn't my main language (I'm a swede).
Talonhawke wrote:Toughness nope. Improved Initative yep. In fact almost any feat that can be explained as being learned from some kind of combat training is a fighter bonus feat.Oh, sorry about imp. init. I don't agree otherwise though, toughness adds hit points which is based on combat skill among other things. With the tying together of HD/BAB, this is more true than ever. Other combat-related feats that could very well be part of combat training but aren't combat feats:
** spoiler omitted **And that's just A-I. Now, you may say that this and that feat doesn't fit there, but by large, there's a lot of feats that could easily be explained as being through combat training but aren't. There's nothing wrong with that - I'm fine with having to spend a standard feat on Gunslinger while Point Blank Master is a combat feat - I'm rather saying that fighter bonus feats are limited to SOME kinds of combat-related feats, while wizard feats are limited to SOME kinds of spell-related feats.
stringburka, my complements on your grasp of English as a second language. I never would have guessed.