
![]() |

She asks for Masterwork Transformation to be cast on her.
The wizard looks up and says "I'm sorry that spell only works on a weapon"
The monk replies "I am a weapon," and dumps 360 gold on the table.
The wizard shrugs and goes about casting the spell.
The monk's unarmed strike is now masterwork. Any part of the monk's body may be used for her unarmed strike. The monk is now masterwork.
As a masterwork human (forgot to mention her race), the monk's eyes turn violet.
Question: Eyes aside, is there any reason this wouldn't work?
Statement: I have discovered the origin of the Azlanti.

![]() |

It's been stated by the designers that it won't work.
Personally, I think a monk's body should already count as masterwork simply because they're monks. It's their thing. They shouldn't need some spell to do it for them.
Also think masterwork bodies shouldn't mean a change in ethnicity, for a lot of reasons.

![]() |

Masterwork Transformation Unless the Monk is considered a item, it will not work.
You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a masterwork sword, a suit of leather armor becomes a masterwork suit of leather armor, a set of thieves’ tools becomes masterwork thieves’ tools, and so on. If the target object has no masterwork equivalent, the spell has no effect. You can affect 50 pieces of ammunition as if they were one weapon. You decide if the object’s appearance changes to reflect this improved quality.
The material component for the spell is magical reagents worth the cost difference between a normal item and the equivalent masterwork item (typically 300 gp for a weapon, 150 gp for armor, or 50 gp for a tool). If an object has multiple masterwork options (such as a double weapon, or a spiked shield that could be made masterwork as a weapon or armor), you choose one option of the object to affect (though you can cast the spell again to affect another option).

Stynkk |

She asks for Masterwork Transformation to be cast on her.
The wizard looks up and says "I'm sorry that spell only works on a weapon"
The monk replies "I am a weapon," and dumps 360 gold on the table.
The wizard shrugs and goes about casting the spell.
The monk's unarmed strike is now masterwork. Any part of the monk's body may be used for her unarmed strike. The monk is now masterwork.
Not that this doesn't sound cool, but you missed this line:
"if the object has no masterwork equivalent, the spell has no effect" AFAIK, there is no masterwork unarmed strike or body part equivalent.
But, the monk could be targeted by this spell, since his/her Unarmed Strike can be treated as a weapon for spell purposes, but no masterwork equivalent= no dice.

![]() |

Never saw the designer bit, was it in this forum?
Honestly, I don't think it should work, or is a good idea (as magic fang gets the same bonus and then some), but it amused me and made me wonder.
The target text allows for the target of one weapon, the monk's unarmed strike is a non-masterwork weapon for the purpose of spells that affect weapons.
I did miss the no masterwork equivalent line. That does indeed shut this down. Still amusing.
Part of me wants to argue that Azlanti show there are masterwork equivalents for humans. This is a bad argument. But, again, amusing.

![]() |

It was during the latest dustup over brass knuckles, pretty much founded on the "no masterwork equivalent" line you guys already covered here.
Admittedly it would have helped the monk, though needing a caster to enable the monk to be fantastic would be infuriating.
Here's hoping a solution presents itself soon.

Nobody Worthknowing |

The solution is the same thing it's been for the past decade and yet to this day continues to meet overwhelming resistance for reasons I cannot comprehend:
Just let the Monk be able to be enhanced as a magic weapon!
No grotesquely overpriced amulets that are called Mighty Fist but are actually only worth the cost to 6 armed demons and the like. No stupid spell work arounds. No idiotic brass knuckles that twist the concept of "an attack with any part of your body is still the same weapon -- your unarmed strike" into giant pretzels until the devs go and nerf it into uselessness in reaction. No feat taxes like Monte Cook's Hands as Weapons (though, this is BY FAR the least of all the possible evils if the solution isolated above offends your sensibilities somehow). No need for a special prestige class whose primary purpose is to simply give you the ability. No making a Warforged Monk just so you can ask the DM why you can enhance your armor plating or your slam attack, but not your unarmed strike.
Just let it be enhanced. It already counts as magic by level 4, and a monk's body at level 20 is somehow "perfect" and yet not "masterwork quality." Just end the madness! Please!

![]() |

The solution is the same thing it's been for the past decade and yet to this day continues to meet overwhelming resistance for reasons I cannot comprehend:
Just let the Monk be able to be enhanced as a magic weapon!
That plus Revan's approach to letting monks research and perform rituals and training to do the enhancement themselves is my preference.

Magnu123 |

Ok, so at present we must accept that this spell doesn't technically work on monks. What else can a wizard do to give his high-kicking friend some help? The obvious is permanent everything, but let's get more specific and creative: I'm thinking polymorph any object.
Why no, officer, I don't know anything about a missing monk. What's that you say? oh that's just my construct/martial arts master.

Lurk3r |

Masterwork Transformation Unless the Monk is considered a item, it will not work.
So only female monks? *rimshot*