
Dairy Power |

Rolling up characters for a new campaign tonight... I'm thinking about doing a vivisectionist/beastmorph alchemist as the topic title suggests.
We're starting at level 5 and probably won't make it any further than 12. DM said we'd level fairly fast until 10ish (likely a little less), and then really slowly from there. No restrictions on what's available, as far as I know, other than ridiculous stuff like Drow Nobles with no LA.
First off, there's nothing preventing these archetypes from working together, right? The beastmorph part isn't absolutely critical if not, but I was imagining a dude who turns into some sort of odd bestial thing when taking his mutagen.
I'll be using feral mutagen for sure. What feats and equipment work well with this? I'll definitely be picking up an amulet of mighty fists, but I'm not sure if I should go for enhancement or something like flame first?
What other discoveries would be good for me? I was thinking about a tumor familiar, but I'm not really sure other than that. No poison or bombs for me, so that rules a lot of them out.
What races would be good? I'm a big fan of goblins and have wanted to play one for a while, but I'm not so sure about the -2 strength and small size damage dice for this. I suppose it's not as big of deal with sneak attack.
Any other tips?
Thanks!

deadman |

Half Orcs/Humans are good for the melee alchemists. I got a Vivesectionist/Master Cymist I made a week ago that has Spontaneous healing, lingering spirit, plus that trait for Humans that further increases the amount of damage they can take before they die. He'll be really difficult to kill. Tumor familiar looks pretty neat but haven't seen one used in game yet.
Its too bad you can't get anything decent for rending, that'd be a good fit with this type of alchemist.