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Nightfall wrote:
I have read the additional resources. I've also read and own Inner Sea Magic. I'm kind of interested in doing a Thassilon wizard (enchanter/Lust) caster for my first PFS game. But I'm not sure I'd be allowed to take that archetype. I'd like some clarification on this issue.
PFS Additional Resources wrote:
Pathfinder Campaign Setting: Inner Sea MagicEquipment: riffle scrolls (any spell augmented by the Silent Spell metamagic feat; price equals the spell’s effective level [xxts] the caster’s level [xxts] 25 gp); Feats: all feats on pages 10 and 15; Prestige Classes: A cyphermage replaces any Spell Focus feat for Scribe Scroll as a prerequisite, and may not choose the swift scrivener ability from the list of available cypher lore; the divine scion functions as written; Spells: all spells in chapter 5 except impart mind, and spellscar Other: all magical tattoos on page 16, both the spellscar and outer rifts oracle mysteries on pages 30–31 (the spellscar oracle does not gain access to the eldritch scar, primal mastery, or trigger primal magic event revelations), all archetypes on pages 32–43 except the primalist wizard archetype, with the following restrictions: only elves may be spire defender magi, a tattooed sorcerer may only use her create spell tattoo power during days spent in play (ie. not between scenarios), a vampire hunter inquisitor does not gain the silversmith ability, instead replacing detect alignment with detect undead; the Varisian Pilgrim does not replace her 8th-level domain power with Blessing of the Harrow.
Looks pretty legal.
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Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Dessio wrote:
Looks pretty legal.
It is not an Archetype on Pgs 32-43. It is a Variant Magic on page pg 17. Additional Resources mentions what is allowed from Inner Sea Magic, Thassilon wizard is not mentioned, so is not allowed, along with Fleshwarping and Primal Magic.