Centaur like races


Homebrew and House Rules


Looking to add in some exotic flavor to a home-brew I am working on, and couldn't find any PF'ized centaur like races, was wondering if anyone knows of any good sources for some.

Liberty's Edge

Converted to Pathfinder, no, but I can recall a few creatures that would be good candidates for your proposal.

Wemic - tauric lion people from Forgotten Realms
Bariaur - tauric ram people from the Ysgard
Dracotaur - tauric lizard/dragon hybrid from Monster Manual 3
Lhosk - spider/gorilla hybrid from MM3
Hybsil - tauric deer folk from Forgotten Realms
Manscorpion - pretty much what it says, somebody at EN World made up a Pathfinder version

Then you've the classic Drider, which is in the Bestiary.


For your consideration: Rulik
Goat-like centoid. Honorable nomads similar to mongols

Racial Qualities:
* +2 Strength, +2 Constitution, -2 Dexterity: -2 Intelligence, -2 Charisma. The rustic Rulik are big and strong, but perhaps a bit too imposing and awkward for most folks. They are a bit clumsy in a world of bipedal creatures.
* Large Size: Rulik are Large, but with certain exceptions. While they still gain the -1 to Attack and Armor Class, they do not gain reach, nor can they wield weapons as Large Creatures, though they have all other penalties that come along with large size.
* Monstrous Humanoid: Rulik are Monstrous Humanoids.
* Equipment Considerations: Although Rulik are large creatures, their upper torsos are those of a medium-sized humanoid, meaning they can wear head, shoulder, neck, chest, wrist, hand and waist items of medium size. A Rulik can wear robes and vestments, but cannot wear a suit of armor fashioned for a medium-sized humanoid (since she has a very different lower body). A Rulik uses weapons scaled for a medium-sized creature even though she is technically a large creature. Full armor for a Rulik costs five times the amount the same type of armor could cost for a medium-sized humanoid creature, and weighs twice times as much. Like Centaurs, Rulik can't wear magic boots; they can wear horseshoes, however.
* Rulik base land speed is 30'.
* Ruliks have a -10 circumstance penalty to Climb checks, and may not make Ride checks.
* Senses: Rulik have superior vision, in some ways, having low light vision and gaining a +2 racial bonus to Spot checks in daylight, but are unable to distinguish color in the dark. They suffer a -2 to all spot checks and a -5 to any save affecting vision.
* Mounted Combat: A Rulik qualifies for the feats of Ride-By Attack, Spirited Charge and Trample, as if the Rulik had the Mounted Combat feat, and as if the Rulik were "mounted" for purposes of performing these feats.
* Quadruped: As a Quadruped, Rulik have a +4 Bonus to resist Bull Rush and Trip attacks. They have a carrying capacity of 1-1/2 times greater than normal for their strength. They must wear barding instead of normal armor and they cannot wear boots designed for humanoids and may not wear normal style horseshoes. Their cloven hooves and vision allow them a +4 to all balance check as long as they gain the vision bonus.
* Mounted: Rulik are always considered mounted and are never required to take ride checks, additionally they are not required to take Mounted Combat as a prerequisite to any feat. Although they do not take penalties to attack for firing or attacking while mounted, Rulik do not gain the usual bonus to attack for being mounted.
* Weapon Familiarity: All Rulik gain the WEAPON GROUP (Rulik), but if they are able to select any weapon group, they count this as their first choice.
* Imposing: Ruliks gain a +2 to Intimidate checks. This increases to a minimum of +1 per 4 levels.

-Favored Class: Fighter


Although not "Pathfinderised", there's the tauric template from D&D's Monster Manual II (3.x Ed.), which also gives an example of a hobgoblin-griffon tauric race.

In the Eberron setting, you have the Scrow, which are the scorpion versions of Driders.

In the Planescape setting, you have the Zoveri, which are an octopus-based tauric race. (And, technically, merfolk are a "tauric race"...)

Hope those are of some help.

-- C.

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