| Dexter Dunbar |
Okay so I got the Pathfinder books. Studied the system and began with the free campaign Horror at Dagger Rock before starting with one of the other adventure books. We've only played for about 9-10 hours, but my players are freaked out, don't trust anybody but a map maker and are feeling that the task at hand may be too much for them to overcome. Best of all they love it and have been talking about it all week with eachother.
I have two players of the five in my group that were foolish enough to be poisoned at the Black Skull Inn and now find themselves captured and shackled in a cart heading south to the mines. It is in continuity with the canon that these players would be led to the bride of Dagon where they would be charmed and made to drink from the hags spawning pool. I don't want any Gods in the machine kind of stuff to free them, but something needs to happen within the story so as not to spoil the last fight or perhaps not. Any suggestions?