| Roaming Shadow |
The wording of the scatter weapon quality is increadibly vague. All it says is that the weapon can fire in a cone. What is the size of the cone? Is it the range increment of the weapon (AKA a shotgun firing a 20 ft cone), or something else? The blunderbuss specifies the range because it's different for pellets and bullets, and seems to indicate that the cone is the first range increment, but again, it's not very clear.
Klebert L. Hall
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The wording of the scatter weapon quality is increadibly vague. All it says is that the weapon can fire in a cone. What is the size of the cone? Is it the range increment of the weapon (AKA a shotgun firing a 20 ft cone), or something else? The blunderbuss specifies the range because it's different for pellets and bullets, and seems to indicate that the cone is the first range increment, but again, it's not very clear.
Tragically, all cones in Pathfinder are 90 degree cones, making the already somewhat silly idea of hitting even two people with a scatter weapon mind-bendingly silly. My solution is to not ever use a shotgun (firing shot) in Pathfinder again, YMMV.
It actually says "cone-shaped spell" in the description of cone effects in the magic section, so the above might not be right. It's the only cone definition I know of, though. It seems to apply to breath weapons anyway.
-Kle.
| freduncio |
From every firearm with the scatter quality, the only ones that do not specifies que cone size are the Culverin and the Double-barreled Shotgun (and the last is probably the same of his common kind).
Blunderbuss: 15-foot cone
Culverin: ?
Pistol, dragon: 15-foot cone
Shotgun: 30-foot cone
Shotgun, double-barreled: ? 30-foot cone
| Roaming Shadow |
From every firearm with the scatter quality, the only ones that do not specifies que cone size are the Culverin and the Double-barreled Shotgun (and the last is probably the same of his common kind).
Blunderbuss: 15-foot cone
Culverin: ?
Pistol, dragon: 15-foot cone
Shotgun: 30-foot cone
Shotgun, double-barreled: ? 30-foot cone
Yeah, I actually noticed that not too long ago. It's like a safe assumption that "Shotgun" and "Shotgun; double barrel" share the same cone size.
Now, if I could just get someone to answer my questions on how precisly the double firing of a double barrel shotgun works and how it interacts with Vital Strike...
| Roaming Shadow |
As for the Vital strike double barrel i would say it adds the base not the both barrel damage back again. So 6 dice not 8
Interesting...you're the second person to say that actually, and so far the majority of people to respond to the question (all three) has been that any effect that affects an attack only affects one barrel. Now, about the actual process of making a double shot; by the wording it seems to involve two seperate attack rolls, even though it is treated as "one attack". Is the damage for each barrel then calculated seperately, or as one after determining which barrels hit? What's tripping me up is it refering to the damage code as "for a total of 4d6 or 4d8 points", which to me is implying one damage roll.