Tiny Notebooks


Advice

Shadow Lodge

I was listening to the PaizoCon recordings from Know Direction today, and was reminded of a bit of GM-gold from my past. They were talking about the role of the note-taker in the improv session, and I recalled my successful experiment of giving each player a ten cent notebook along with their character sheet. They were to record anything they wanted within, but hopefully to include notes about the adventure and their characters. These had to be turned in to me and passed back out each game. It worked marvelously. And was dirt cheap.

Just thought I'd share.


mcbobbo wrote:

I was listening to the PaizoCon recordings from Know Direction today, and was reminded of a bit of GM-gold from my past. They were talking about the role of the note-taker in the improv session, and I recalled my successful experiment of giving each player a ten cent notebook along with their character sheet. They were to record anything they wanted within, but hopefully to include notes about the adventure and their characters. These had to be turned in to me and passed back out each game. It worked marvelously. And was dirt cheap.

Just thought I'd share.

I've done this in one game myself (It was an L5R game, but the concept holds) One fun part was that the notebooks were used as in-charicter journals. At the start of every session we had a re-cap of what had happened previously by people reading aloud from their notes. It helped get everyone up to speed and back in character. Plus the humor in hearing what was often radically different descriptions of past events, as everything was filtered through the characters POV.


I like this. I just picked up 10 spiral bound note books for $1.00, ya know, because they were cheap and why not? Now I know what to do with them. Excellent idea.

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