| Gritnarr Halldorr |
Hey! New DM for Kingmaker here, I'm getting ready to run my first session and I was hoping to find a (ideally) papercraft, or (less than ideally) hex map for Oleg's fort since it's likely going to be a place they PC's are spending lots of time at.
I found lots of cool sketches and stuff but nothing strictly palisade fort that I can put minis on.
Help?
PJ
|
Hey! New DM for Kingmaker here, I'm getting ready to run my first session and I was hoping to find a (ideally) papercraft, or (less than ideally) hex map for Oleg's fort since it's likely going to be a place they PC's are spending lots of time at.
I found lots of cool sketches and stuff but nothing strictly palisade fort that I can put minis on.
Help?
Yeah they have the exact match from the first book for sale.
| Feegle |
Gritnarr Halldorr wrote:Yeah they have the exact match from the first book for sale.Hey! New DM for Kingmaker here, I'm getting ready to run my first session and I was hoping to find a (ideally) papercraft, or (less than ideally) hex map for Oleg's fort since it's likely going to be a place they PC's are spending lots of time at.
I found lots of cool sketches and stuff but nothing strictly palisade fort that I can put minis on.
Help?
To be more precise, Oleg's is the GameMastery Flip-Mat: Bandit Outpost.
| Feegle |
Depending on how you want to run the adventure, you may find the Kingmaker Map Folio to be very helpful. Me, I just put the Stolen Lands map on the table and let them plan their movement. I figure that while settlements, camps, and so on aren't on the map (which is fair, since they don't know where those are) there have probably been enough maps made in Brevoy that lay out the general physical features of the region.
Some GMs disagree with me, and there are some pretty awesome handouts I've seen out there with half-complete maps and whatnot, if you prefer to keep the landscape a secret... but I couldn't be bothered to keep translating. ("We travel 55 miles east" vs. "We go to THAT hex.") I also bought a bunch of filing stickers and let them use those to mark all over the poster map, and I think I read somewhere that someone laminated their poster maps and lets their players write on them with washable markers.
PJ
|
Depending on how you want to run the adventure, you may find the Kingmaker Map Folio to be very helpful. Me, I just put the Stolen Lands map on the table and let them plan their movement. I figure that while settlements, camps, and so on aren't on the map (which is fair, since they don't know where those are) there have probably been enough maps made in Brevoy that lay out the general physical features of the region.
Some GMs disagree with me, and there are some pretty awesome handouts I've seen out there with half-complete maps and whatnot, if you prefer to keep the landscape a secret... but I couldn't be bothered to keep translating. ("We travel 55 miles east" vs. "We go to THAT hex.") I also bought a bunch of filing stickers and let them use those to mark all over the poster map, and I think I read somewhere that someone laminated their poster maps and lets their players write on them with washable markers.
Yeah I laminated mine and it works great. They even numbered them and wrote notes on back(encounters etc)
| Gritnarr Halldorr |
Depending on how you want to run the adventure, you may find the Kingmaker Map Folio to be very helpful. Me, I just put the Stolen Lands map on the table and let them plan their movement. I figure that while settlements, camps, and so on aren't on the map (which is fair, since they don't know where those are) there have probably been enough maps made in Brevoy that lay out the general physical features of the region.
Some GMs disagree with me, and there are some pretty awesome handouts I've seen out there with half-complete maps and whatnot, if you prefer to keep the landscape a secret... but I couldn't be bothered to keep translating. ("We travel 55 miles east" vs. "We go to THAT hex.") I also bought a bunch of filing stickers and let them use those to mark all over the poster map, and I think I read somewhere that someone laminated their poster maps and lets their players write on them with washable markers.
Yeah, I have the mapfolio, I'm also thinking I can print of a completed 8x10 and a blank hex 8x10, then cut out hexes and overlaw (sort of like fog of war) while they're exploring.
| Ramarren |
Yeah, I have the mapfolio, I'm also thinking I can print of a completed 8x10 and a blank hex 8x10, then cut out hexes and overlaw (sort of like fog of war) while they're exploring.
If you're going to go to the effort of cutting out hexes anyway, take the map folio sheet, and buy yourself a stack of post-its. cut your hexes along the top (where the glue is)...you'll likely get 2 hexes per post-it.
Cover the hexes with hex-shaped post-its, remove as they explore.
I'm fortunate in that I have a large-screen TV in our living room, with a PC attached to it. I use MapTool for our battle maps, and one of the standard maps I'm using is a map of the Greenbelt that I use with Fog-of-War for exploration.
| Gritnarr Halldorr |
Gritnarr Halldorr wrote:Yeah, I have the mapfolio, I'm also thinking I can print of a completed 8x10 and a blank hex 8x10, then cut out hexes and overlaw (sort of like fog of war) while they're exploring.If you're going to go to the effort of cutting out hexes anyway, take the map folio sheet, and buy yourself a stack of post-its. cut your hexes along the top (where the glue is)...you'll likely get 2 hexes per post-it.
Cover the hexes with hex-shaped post-its, remove as they explore.
I'm fortunate in that I have a large-screen TV in our living room, with a PC attached to it. I use MapTool for our battle maps, and one of the standard maps I'm using is a map of the Greenbelt that I use with Fog-of-War for exploration.
Actually I just found an unlabeled map of the greenbelt, I think ill just give em that. (It just has the landforms)