Need help w / real-world measurements for making a map


Gamer Life General Discussion


I'm working on a modern-day map of a generic motel and, per the thread title, need some help with measurements. Can someone give me the rough dimensions of:

- a typical motel room (bonus consideration given to answers which start, "the room I am staying in measures...")
- a typical parking-lot space
- a typical sidewalk in front of the rooms
- a typical stairwell

All assistance appreciated!

This is a very interesting project - I'm designing a motel for use as a "keep" in a "post-disaster" game (and my mapping skills are atrocious). So, I'm designing a motel that was closed down, sold, and turned into a keep by a small community that was later assaulted and abandoned, and has now been somewhat repaired for use by a gang of bandits. I'm rewriting "Crucible of Freya" (Necromancer Games) to fit a more "Mad Max" type setting - which is interesting all in itself. Especially since two of the four players were in on the original Fairhill campaign!

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