| Lilith |
Hedge witch archetype from Ultimate Magic, and yeah, oracle would be neat, as would just a bard.
| Benicio Del Espada |
The harrower prestige class from ISWG. Combine it w/ any spellcasting class for a fortune teller who can benefit the group.
Just look at the pic of the harrower. She screams gypsy to me.
A SEXY gypsy, rrrrooowwwrrrr...
| The Shaman |
Starting a new AP with friends and someone wants to play a Wandering Gypsie. I looked in the APG and nothing seemed to stand out. Does anyone know of build that could run along those lines? Any and all feedback is appreciated
Hmm, I guess it depends on what you see as a "gypsy." It's basically an ethnicity - like "I want to make a viking" but broader.
The thing is, it is a very broad concept, and half the classes make sense.
- Rogue is a classic and half the archetypes work fine. Smooth (or skulking), with sticky fingers and a penchant for living the easy life
- bard also works. As long as you don't make something too stuffy like the court bard or geisha, or something very specific, the bard would be my first choice after the rogue.
- sorcerer - as travelers and outsiders, gypsies were at times considered knowledgeable of magic. The destined, maestro and possibly the genie bloodlines make a bit more sense, but really anything works.
- oracle - see before, consider the ancestors, animals, or dark tapestry mysteries.
- witch - as a less bookish form of the wizard, it works extremely well. Hexes and the like means you can play on some of the common superstitions
- ranger (and urban ranger) - survivalist, good with animals, and quick on his feet.
- barbarian - either urban graduates of the hard knocks school or the big guy with the katun. Work better than fighters imo, consider the superstitious archetype.
- cleric: if you want to play to the archetype, a neutral or chaotic deity of freedom, travel, music, or larceny could work - Desna, Callistria, Cayden or Norgorber would be my first choices. If not... anything, really. How about Iomedae or Asmodeus?
- alchemist: a bit of magic, a bit of crazy science, and a bit of desperation. The traveling potion-seller comes easy.
- inquisitor: sometimes, you need to fight fire with fire, or perhaps you want to make sure your people's secrets stay hidden.
Basically, the above play to the archetype in different ways, but you may want to turn it on its head. Fighters, paladins, monks, cavalier, wizards and a few others would be more atypical for a traveling folk, but nothing says they are impossible - or just what "gypsies" are in your games.
| Pirate |
Yar!
My current RL PC is a gypsy going Harrower. I was seriously thinking about going Haunted Lore Mystery Oracle with him, but ended up going Pagan Cleric instead (worshiping a version of Fate that is more closely tied to the cycles of the moon as opposed to a specific deity), with the Knowledge and Fate domains.
He is also maxing out ranks is Perform: Dance as well as Profession: Fortune Teller (though I can see Fortune Telling/harrowing being lumped into Perform as well).
He's also a bit of an alcoholic. His dedicated prayer time to regain spells is dusk, and his prayer ceremony consists of drinking, dancing, and paying celebratory homage to the rising moon.
He also looks like Jonny Depp.
Bard and Rogue are also excellent choices for the non-mystical/magical Gypsies. The trickery, thievery, perform to distract and steal, and so forth are done well with these classes. And Gypsies are known for all sorts of performing arts. Dancing yes, but also music (both singing and instrumental performance, usually fiddle with hand-drum accompaniment)... they need something to dance to after all.
...actually, I have about a dozen CD's of Gypsy music, including a gypsy brass band... though the majority of it is vocal (either solo or with accompaniment) and instrumental: strings (fiddles/violins and bass), hand-drums, and the occasional more exotic/less known instruments, such as the hurdy-gurdy and the Cimbalom, as well as the occasional song with vocal-percussion (rhythmic gibberish sung to simulate percussion). The vocals, should you want to accurately incorporate Romani/Gypsy singing into the game, are often strained and full of passion, often on the verge of singing through tears (both from destroyed vocal chords due to smoking, and because they are often so passionate about their singing and the topics they sing about, that they often actually are on the verge of crying).
But yeah... class wise, Bard and Rogue are great gypsy classes. For the mystic gypsies, Oracle/Cleric going into the Harrower PrC, or for the more magic trick gypsy, Bard and Sorcerer (Dreamspun or Fey Bloodlines, maybe even Starsoul) work well as well.
~P