Any advice on availability of darkwood?


Rules Questions


I'd like to craft some items with darkwood. I've seen no rules on obtaining the material or costs. Any sources or advice on how a campaign should handle this? Just house-rule it? Use a survival skill to locate it in areas where it's known to be found?


Whopper wrote:
I'd like to craft some items with darkwood. I've seen no rules on obtaining the material or costs. Any sources or advice on how a campaign should handle this? Just house-rule it? Use a survival skill to locate it in areas where it's known to be found?

Hmm, depends on the world. In my campaigns, there are NPC lumber merchants who can get darkwood for you. It would be a low DC Gather Information check in a town or city. A small town might not have anyone with darkwood in it, so you'll have to order it from a nearby town or city.

Travelling to areas where darkwood is found, probably is a no-go in my campaigns, because we're talking thousands of miles. But if you can teleport. Anyways, it's relatively easy to get it from merchants.

My best source on price is 3.5 Arms & Equipment guide, which says darkwood can be bought for 10 gp/pound.

Dark Archive

Jawsh wrote:
Whopper wrote:
I'd like to craft some items with darkwood. I've seen no rules on obtaining the material or costs. Any sources or advice on how a campaign should handle this? Just house-rule it? Use a survival skill to locate it in areas where it's known to be found?

Hmm, depends on the world. In my campaigns, there are NPC lumber merchants who can get darkwood for you. It would be a low DC Gather Information check in a town or city. A small town might not have anyone with darkwood in it, so you'll have to order it from a nearby town or city.

Travelling to areas where darkwood is found, probably is a no-go in my campaigns, because we're talking thousands of miles. But if you can teleport. Anyways, it's relatively easy to get it from merchants.

My best source on price is 3.5 Arms & Equipment guide, which says darkwood can be bought for 10 gp/pound.

AEG is 3.0, but yeah, it should be a reasonable cost. Darkwood isn't super rare, so it can be assumed that a town or city should have some darkwood around.


Availability is up to GM, but price is in the book:

Darkwood: This rare magic wood is as hard as normal wood but very light. Any wooden or mostly wooden item (such as a bow or spear) made from darkwood is considered a masterwork item and weighs only half as much as a normal wooden item of that type. Items not normally made of wood or only partially of wood (such as a battleaxe or a mace) either cannot be made from darkwood or do not gain any special benefit from being made of darkwood. The armor check penalty of a darkwood shield is lessened by 2 compared to an ordinary shield of its type. To determine the price of a darkwood item, use the original weight but add 10 gp per pound to the price of a masterwork version of that item.

Darkwood has 10 hit points per inch of thickness and hardness 5.

So yeah, original price of masterwork item+10g/pound

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