| Typhina Blightsworn |
Hey everyone with the new Jade AP coming out in Sep I figured that some new Oracle Curse’s that fit the flavor of the Adventure path might be in order. Now these where inspired with the Oracle mystery (Ancestor) in mind. But I hope I designed them to be universal with any of them so let me know what you think.
This is my first time in making a Curse like these so I really can’t tell how they stack up to the Original Curses. Any feedback is much appreciated and we still have plenty of time to fix the kinks.
Aged Weapon/Armor Curse’s
Your family has had this weapon’s and/or armor in their possession for generations. They have seen many battles and have been used by many great men whose blood now flows thru your veins. Now you possess these items and your Ancestors have granted you there power.
Ancient Weapon Curse
At first level an Oracle can choose one weapon that she is proficient with to use as the source of her Oracle curse, and once it has been chosen it cannot be changed and if the oracle loses this cursed weapon or uses any other weapon she losses the benefit of her class abilities. The weapon gains the Broken condition (-2 attack, -2 Damage, crit 20, X2). At first level due to the age of the weapon the alloy of the metal has hardened giving it +2 Hardness and +5 hit points, and the weapon counts as a divine focus. At 5th level the penalties of the broken condition get reduced by 1 (-1 attack, -1 Damage) At 10th level the weapon gives the wielder the Improved critical Feat (19-20, X2). At 15th level the weapon cannot be destroyed by physical means (Rust damage, Sunder attempts, and acid damage)
Ancient Armor Curse
At First level an Oracle can choose a set of armor that she has proficiency with to use as the source of her Oracle curse, and once it has been chosen it cannot be changed and if the oracle loses this cursed Armor or uses any other Armor she losses the benefit of her class abilities. The armor gains the Broken condition (½ AC rounded down, and Double Armor check Penalty on skill checks). You still pay full price for the Armor and it still keeps its full hit points like new armor. At first level due to the age of the armor the alloy of the metal has hardened giving it +2 Hardness and +5 hit points, and the armor Due to its constant wear gains a +2 to its max DEX bonus. At 5th Level the Broken condition lessens to (-1 AC, 1.5 Armor check Penalty on skill checks). At 10th Level you no longer get Fatigue from sleeping in this armor. At 15th level your Ancestors will give you Divine protection by granting you DR 3/Magic as long as you wear the armor.
Now I know what you’re thinking what if the item’s get stolen or lost well I’m kind of stuck there too so any suggestion in this area will help greatly. I was thinking that you can try to reforge the items’ (If broken), or an Atonement spell ( If lost) and as long as you actively try to reclaim/restore the item’s you will still gain the benefit of your class, and still keep the Negatives from the curse from the new Items.
| Corrik |
Hey everyone with the new Jade AP coming out in Sep I figured that some new Oracle Curse’s that fit the flavor of the Adventure path might be in order. Now these where inspired with the Oracle mystery (Ancestor) in mind. But I hope I designed them to be universal with any of them so let me know what you think.
This is my first time in making a Curse like these so I really can’t tell how they stack up to the Original Curses. Any feedback is much appreciated and we still have plenty of time to fix the kinks.
Aged Weapon/Armor Curse’s
Your family has had this weapon’s and/or armor in their possession for generations. They have seen many battles and have been used by many great men whose blood now flows thru your veins. Now you possess these items and your Ancestors have granted you there power.
Ancient Weapon Curse
At first level an Oracle can choose one weapon that she is proficient with to use as the source of her Oracle curse, and once it has been chosen it cannot be changed and if the oracle loses this cursed weapon or uses any other weapon she losses the benefit of her class abilities. The weapon gains the Broken condition (-2 attack, -2 Damage, crit 20, X2). At first level due to the age of the weapon the alloy of the metal has hardened giving it +2 Hardness and +5 hit points, and the weapon counts as a divine focus. At 5th level the penalties of the broken condition get reduced by 1 (-1 attack, -1 Damage) At 10th level the weapon gives the wielder the Improved critical Feat (19-20, X2). At 15th level the weapon cannot be destroyed by physical means (Rust damage, Sunder attempts, and acid damage)
Ancient Armor Curse
At First level an Oracle can choose a set of armor that she has proficiency with to use as the source of her Oracle curse, and once it has been chosen it cannot be changed and if the oracle loses this cursed Armor or uses any other Armor she losses the benefit of her class abilities. The armor gains the Broken condition (½ AC rounded down, and Double...
Not bad; Some interesting ideas and the gods know that Oracles need more curses. I would say to change the penalty if they lose the item. Losing their class abilities is a mighty steep price to pay for a something that can happen so easily.
| Typhina Blightsworn |
Ok so how about we treat it like the Wizard (Arcane Bond) class ability. where if you lose it you have to do a Concentration check to cast spells DC=20+SL, and your Oracle ability's are treated as 4 levels lower until to reclaim it
and I figure that your Ancestors will want to help you find your item so you gain Locate Object as a spell like ability untill you find it