So, conceptually, the Fighter (Archer) can be sort of hilarious.


Advice


I'm not saying hilariously broken, or hilariously good even. I just mean plain funny.

A while ago a friend of mine decided he wanted to make a half orc archer with 20 str and the gate crasher alternate racial trait, and it was just humorous planning out how eventually he would be sundering weapons, armor, and whatever else by firing arrows at them STRONGLY.

Unfortunately it was never seen to fruition for the campaign was short lived and he's busy with medical school now.

I'm thinking I want to revive the character concept (hilariously STRONG archer) for PFS, and I was trying to figure out exactly how to go about it. I want to be able to shoot an arrow and destroy magic armor with it. I also want to (whenever it happens to reach level 11 (IE years from now)) shoot arrows that knock foes 20-30 feet with the bull rush trick shot.

Mainly though, breaking things is the important part. Archer half orc (gatecrasher alt trait) with both sunder feats (RAW does improved sunder prevent AoOs on sunder trick shots?), is about as far as I've got planned out, along with all of the obvious ranged attacking feats.

I guess the question is, what else could make this work? I realize I need the most magical composite bow possible with adamantine arrows for special occasions (is there a less costly way to ignore hardness?) What else?


I don't have anything mechanically to add, but I am reminded of watching Last Man Standing the other day. Bruce Willas is a mob guy in the 1920s who uses two colt 1911 semiautomatic pistols. In the movie there's tons of scenes of him shooting people and they go flying through windows and doors and rolling ten to twenty feet before they stop. That and all those old John Wyane movies where he shoots guns out of people's hands, or people get their hats and whatnot shot off.

Sovereign Court

Give how archery tends to favor volume over quality of damage, the more strength you can shove on to each arrow the better. So long as your able to qualify for all of your feats that's what is important.

Little easier for a Ranger since they just toss the pre-req's right out of the door but no reason that it shouldn't work.


How about a Barbarian multiclass? You could pick up Strength Surge, Ground Breaker, Smasher, Reckless Abandon. You can also take the Smash feat, which though it doesn't apply to Sunders, would allow you blast your way through doors. And with the Pathfinder rage system, you could just spend a single rage round of out combat to combine Smasher and Strength Surge to get a massive bonus at sundering objects.


SunsetPsychosis wrote:
How about a Barbarian multiclass? You could pick up Strength Surge, Ground Breaker, Smasher, Reckless Abandon. You can also take the Smash feat, which though it doesn't apply to Sunders, would allow you blast your way through doors. And with the Pathfinder rage system, you could just spend a single rage round of out combat to combine Smasher and Strength Surge to get a massive bonus at sundering objects.

I was seriously considering it, but I don't think there's an easy way to make a composite bow plainly work with rage, is there? Is there an enchantment that makes it go up with your strength? And I could potentially do one round increments, but it seems really ineffective in combat considering the fatigue. That being said, when I saw Smasher, I though "there's got to be a way to include this". I didn't even think about Strength surge.

In any case, if I were to take this to PFS like I was thinking, reaching 11 in fighter for the super hilarious arrow bull rush would hinder multi classing.


You could spend ridiculous amounts of money on a handful of adamantine arrowheads to ignore hardness?


I always wanted to stat out a bow-using Eidolon just because of how much STR they can get. By the time you get the Huge evolution you can turn it into a walking ballista. Granted you might need to divert some Evolutions to DEX to compensate for the massive hit to attack rolls but still.

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