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I think the correct answer is no. Both spells summon a creature with the outsider descriptor. An animal companion, to my knowledge, must be an animal with some specific qualifiers. One of those is that the creature must be on an approved list.
Not to mention, even if it is legal, they would be susceptible to dispel/dismissal magic which would make your companion a risky investment.
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Page 22 of the guide says that players are able to purchase spell casting services during a scenario.
Would this mean I could hire a wizard or priest to cast Planar Ally or Planar Binding and call an outsider animal to me to become my animal companion if I possess that class feature?
No. An animal companion must be of the animal type, whereas Planar Ally and Planar Binding creatures are outsiders. Additionally, these outsiders are only around for a limited time to perform one task, and "work as that druid's/ranger's animal companion" is too open-ended. Finally, the cost of bribing one of these potential allies should be considered prohibitively expensive.
I would honestly question the motives of any player that even suggested such a thing when I'm GMing.
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No. An animal companion must be of the animal type, whereas Planar Ally and Planar Binding creatures are outsiders.
Actually, nowhere in the template descriptions does it say that adding any of them changes the creatures type to outsider. The templates also go on to describe that spells such as planar ally, which normally only summon creatures of the outsider type, may be used to summon these creatures.
The costs for such a bargain with the creature itself are listed in the spell description and would be up to the player to pay or not.
And as for questioning my motives? I want a more powerful animal companion, I thought that would have been obvious.
Dispel Magic will not banish a called creature, only a summoned one.
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Ok, how about the fact that any spells cast during the scenario end at the end of the scenario. It'd be awfully expensive to have to do that each and every scenario just to have a slightly more powerful companion... You're better off sticking to buffing spells to make them more powerful.
Only spells cast by the player end at the end of the scenario.
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Eric Clingenpeel wrote:Ok, how about the fact that any spells cast during the scenario end at the end of the scenario. It'd be awfully expensive to have to do that each and every scenario just to have a slightly more powerful companion... You're better off sticking to buffing spells to make them more powerful.Only spells cast by the player end at the end of the scenario.
It'd be nice if that were true.
Finally, as noted in Chapter 6, any spell cast during
the course of a scenario ends at the end of that scenario.
Doesn't matter who casts the spell, it ends at the end of the scenario.