
Fractured DM |

Hi guys I'm running a Goblin campaign and one of the players is playing an Oracle with the Haunted Curse. Now I get the items dropped and retrieve item flaws but I'm not sure how to implement the haunting part of the Curse. Any ideas?
Does anyone have a random table of spooky stuff/sounds/sights?
I assume I'm not supposed use the haunting to aid the character right?
Any suggestions would be appreciated
FDM