
Gilgawath |
Background.
Age of Worms campaign
The party has just completed the Kings of the Rift module.
The noticed that the King used a feat that allowed him to use a melee attack that bypassed natural armour making his melee attacks against a touch armour class.
During their down time they have reseached the Spell 'Wraithstrike' (Spell compendium p234) wiz lvl2 comp VS Cast 1 swift Range personal Target self duration 1 round
They want to put this onto an item Bracers/gauntlets/ring and for game balance give it 3 uses daily (description While the spell is in effect your melee attacks are resolved as melee touch attacks rather than nrmal melee attacks.) Would consider single use
Considering that they have been fighting dragons who's AC seems to be mainly natural this would greatly reduce their AC.
Questions:
Would the creation/use of the this item be game unbalancing?
What would be the cost?
spell lvl x caster lvl x 25 + (total x 5/3)x3)
ie 2x5x25 = 250 + ((250x1.6)x3){1200} making it approx 1500gp seems a bit cheap would have thought more of the reagion of 4000.
Further information
I am actualy a play in this game and as the current DM has banned the item his decision shall be honoured. However as I will be running the Savage Tide Adventure Path as soon as this one finishes I would mor ethan welcome your opinions before I have to ban it from STAP for the sake of continuity/upsetting previous DM etc
Thanks for you imput
Tony

Chris P |

Background.
What would be the cost?
spell lvl x caster lvl x 25 + (total x 5/3)x3)
ie 2x5x25 = 250 + ((250x1.6)x3){1200} making it approx 1500gp seems a bit cheap would have thought more of the reagion of 4000.Further information
I am actualy a play in this game and as the current DM has banned the item his decision shall be honoured. However as I will be running the Savage Tide Adventure Path as soon as this one finishes I would mor ethan welcome your opinions before I have to ban it from STAP for the sake of continuity/upsetting previous DM etcThanks for you imput
Tony
I think I already saw it somewhere. Maybe the Magic Item Comp. Either way cost wise it's way to cheap calculating that way. To me it feel very close to the Brilliant Energy weapon enhancement. That's a +4 bonus equivalent. Just negating natural might be a little more limited but it really depends on how often you fight monsters vs actual armored foes. I would probably keep it as a +4 bonus if allowed.