Barbarian Fastball Special?


Rules Questions

Grand Lodge

I was wondering if this is even a viable idea in combat.

APG wrote:


Hurling, Lesser (Ex): As a full-round action while raging, the
barbarian can lift and hurl an object up to one size category
smaller than herself with both hands or two size categories
smaller with one hand as an improvised weapon with a range
increment of 10 feet.

Hurling, Greater (Ex): As hurling, but the barbarian can
increase the range increment to 30 feet or increase the size of
a hurled object by two size categories.

So does this mean I can toss something of medium size and for a distance of 30 feet if I have Enlarge cast on me while raged?

I really like the idea of tossing my party's rogue at a caster who needs to be taken down quickly.

And if this is possible, would the rogue create AoO against himself, Be able to attack the target in the same round, and have to make a CM check in order to succeed at this? Would I have to as well? or would the fact that Hurling is a rage ability negate the need for a CM check?

Liberty's Edge

Dale Wessel wrote:

So does this mean I can toss something of medium size and for a distance of 30 feet if I have Enlarge cast on me while raged?

I really like the idea of tossing my party's rogue at a caster who needs to be taken down quickly.

The barbarian can hurl an object. If enlarged to size Large, the barbarian can hurl a medium object with two hands. The rogue is not an object unless dead. Object has meaning within the game terms; it isn't just "thing."


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O_o When you say 'at a caster' do you mean 'place them within striking range' or physically attacking the caster with the rogue?

If it's the latter, I'd wonder if the rogue is going to get hurt..

::

Friendly *shakes fist*


You might also look into the "Fling Ally" feat from Races of Stone.

Grand Lodge

BenignFacist wrote:

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O_o When you say 'at a caster' do you mean 'place them within striking range' or physically attacking the caster with the rogue?

If it's the latter, I'd wonder if the rogue is going to get hurt..

*shakes fist*

Well, I was meaning either getting him in striking range or having him ready an attack before i throw him so he ca attack upon reaching destination.

That also sucks that Object cant extend to PCs


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Quote:
''The rogue is not an object unless dead.''
  • Round 1: Flesh-to-Stone on Rogue.

  • Round 2: Throw statue of Rogue.

  • Round 2.5: Stone-to-Flesh on Rogue.

    O_o serious..

    ::

    Personally, I'd allow someone to throw someone else, within reason. If the barbarian can throw a stone table, I'd allow them to throw a willing companion of comparative or less weight.

    *shakes fist*

  • Grand Lodge

    Ok then, even though The definition of Object doesn't allow my idea to work through the standard rules, How would my other questions work if the GM did allow it?


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    Make a ranged attack against an unoccupied grid intersection (AC 5 plus range penalties.*)

    Hit: Thrown character can attempt a Acrobatics Check (DC?**) to land on their feet - else they land prone and take 1d6 damage per 10ft thrown.

    Miss: First, roll 1d8 to determine the misdirection of the throw.

    1 - Falls short (straight line towards the thrower.)

    2 through 8 - Count around the target creature or grid intersection in a clockwise direction.

    Then, count a number of squares in the indicated direction equal to the number of range increments thrown. The thrown character lands that number of spaces away from the target.

    ::

    This is a rehash of the splash weapons rules - sure you can juggle/sort something out.

    Spoiler:

    * 10?

    ** 15 base + mods according to Acrobatics Modifier chart - surfaces.

    *shakes fist*


    I had an idea for an Eldritch Knight who crafts minor rings of spell storing for his familiar, then has the familiar use the hydraulic push spell to bull rush him into or out of combat. XD

    Looks different, but arguably achieves the effect you want?

    Liberty's Edge

    Dale Wessel wrote:
    Ok then, even though The definition of Object doesn't allow my idea to work through the standard rules, How would my other questions work if the GM did allow it?

    The range increment would be 10 feet, or 30 feet with the Greater Hurling. If the rogue hits the target, the rogue would do damage as per an improvised weapon of his size. Whether the rogue incurs an AoO depends on how your GM applies AoO provocation to involuntary movement. If your GM does apply AoO to involuntary movement, the rogue will provoke when leaving a square that is threatened by the caster. The rogue will eventually end up in a legal square; splash is a reasonable way to handle it.

    For the rogue to make an attack on the caster, he'd need to attack. Doing so as a readied action may make some sense here, or the rogue delays, or attacks on his turn as normal. Other skill checks, such as acrobatics to land on his feet, seem reasonable. A combat manouver might be a reasonable way to handle elements of what you're attempting; largely, y'all are outside the rules as written and need to work out what makes sense to you.

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