
Garm Sumner |

Sent!
All of you that have it, let me know what you think and if it helps your preparations, or if your players think it adds to the adventure. If it does, I will look at other areas I might be able to contribute.
I'm going to run this part of the adventure tomorrow (hopefully)! I will update you on the results!
Thanks Again!
Hired Sword |

Ok y'all.
I have another couple of pages related to the first document. I wrote up some post-rescue dialogue from Harliss (and a line from Lars, owner of the Rusty Shunt), as responses to my players questions. This document is probably less useful and more specific to my players and their actions and outcome, but I offer it up anyway. I will also tack on the list of questions the players asked to help with the context.
Even if its not immediately / directly usable, it may inspire you in your game and with a little work be adapted to fit your story-line
Any interest, let me know.
P.S. @Garm; Did you use the first document in your game? How did it go?

Garm Sumner |

P.S. @Garm; Did you use the first document in your game? How did it go?
Sorry for the late response, but yes I did!
It went very well! My players are absolutely in love with Harliss Javell, I think the idea of a commanding female npc character has some of them entranced, so they were eager to save and work alongside her.
They also persuaded her to join them as they go into the abyss, I think they'll need all the help they can get!

spikadelia |

I wrote up a page and a half handout for my players detailing the Dream from Harliss Javell at the beginning of Serpents of Scuttlecove.
If anyone has any interest in this for their own group, I can email a link to the file in rtf format.
Hired Sword,
I'm heading back to running the Savage Tide after a break of 18 months. This sounds like a fantastic addition to campaign flavour.
Please send it to the following: