| Death Dealer Rex |
Unlike many people I actually liked the 3.5 assassin . Im looking to remake a character I had from 3.5. He was 6 roue/8 assassin. I used spells alot to help with many situations and his death attack was decent since his int was very high. I am Looking to remake him for pathfinder and im looking for suggestions. He will be starting at lvl 9 and I was wanting to do rogue assasin like before but now hes missing spells. Arcane trickster may be an option but Im not sure how to make it all mesh together. TWF isnt a must but improved feint would make sense for his character as he had that before. Daggers or shortswords but nothing exotic. The spells are really whats getting me worked up . Thanks for any feedback
| Wildonion |
My advice is to wait until Ultimate Combat is released and then play a Ninja; I know that the name is suggestive, but it is easy to re-fluff the powers to be all sorts of tricks and shadow magic to fit an Assassin archetype. Plus you can pick up the ability to assassinate targets with sneak attack at level 10.
InVinoVeritas
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Look for the "Mist Assassin" thread in this forum. I designed an assassin-style character that was a Rogue/Waves Oracle. Take the Deaf curse, Water Sight revelation and Obscuring Mist at Oracle 1. Oracle 3 is Fluid Nature, and Oracle 7 is Water Form (easy to flow into/out of whatever secret space you need). But the real bonus is getting Silence at Oracle 4. Many people know about Water Sight/Obscuring Mist, but even better is Deaf/Silence. Focus on javelins or chakrams, and keep moving while your quarry can't find you, can't call for help, and can't cast spells at you.
If you go Arcane Trickster, I'd go Illusionist/Rogue and stack on every hiding spell you can.
An Envenomed (Wildblood Serpentine) Sorcerer has free poison at level 3. Other bloodlines that would make for a good assassin-style Rogue/Sorcerer are Void-Touched, Dreamspun, Shadow, and Rakshasa.
| Benicio Del Espada |
Have you looked at the Red mantis Assassin?
Spells, cool abilities, lotsa Golarion flavor. That's what I'd play, if I wanted to play an assassin.
| Madak |
If you go Arcane Trickster, I'd go Illusionist/Rogue and stack on every hiding spell you can.
This is my personal favorite class combination of all--and it's completely core-rules legal.
Wizard 1/Rogue 1/Wizard 3/Assassin 1/Arcane Trickster 10/Wizard 4
I have a fondness for the following:
Urban Druid 6 Assassin 1 Master Spy 9 Assassin 3
You get your death attack, you can look like anyone you want, and no one can detect you due to the always active mind blank ability you have.
Are the Urban Druid levels for any particular reason (necessity to the build) or just because Druids are awesome?
| Abraham spalding |
Are the Urban Druid levels for any particular reason (necessity to the build) or just because Druids are awesome?
They are actually pretty needed. Urban Druid gets the thousand faces ability at level 6 -- which means free unlimited alter self. That ability is fairly key to being able to disguise yourself in a multiracial city effectively. The ability to use some spells will help your disguises too -- at least from the unschool in magic. Use the few druid blasting spells and claim to be a wizard, use the healing spells and claim to be a priest, whatever works best at the time.
The urban druid also gets some decent immunities as well, and if you decide to opt into druid 8 instead of assassin 4 at the end of things you can get wild shape to help with other disguises as well. There is a feat in ultimate magic that allows you to treat your druid level 4 higher than your actual druid level for the purposes of wild shape. Combined with vestments of the druid you'll be in pretty good shape for disguises.
The druid levels really help set you up for versatility, assassin and master spy stack for death attack (which helps with your probably slightly lower intelligence), and sneak attack (giving you a means to contribute in melee)... add in the fact that your constant alter self will provide either a +2 strength boost or a +2 dexterity boost and you'll be sitting pretty in most combats without having to go out of your way to boost your abilities more.
| Abraham spalding |
Which is another thing I have against the red mantis assassins -- they are always wearing their stupid masks: Great way to stand out guys... not always a trait you want when being an assassin.
The red mantis's are simply too flashy in my book. "Oooh we have mystic powers, and fight with two weapons and change shape and have a society, and deal sneak attack damage, and cast spells... did I mention the masks?"
These aren't cold blooded killers finding the best price and doing the job simply and effectively -- these are a bunch of cold blooded killer clowns playing with their new toys. Their very abilities cause mental limits on how they are used and set them up to be way to 'signature' to be effective assassins: Eventually if they are so good and people know to go to them for assassins the authorities in question are going to start specifically looking for what makes them so signature -- and the again limits their methods.
I think Heinlein said it best, "Specialization is for insects" -- humanoids aren't insects as such they should try to be better than that.
| Abraham spalding |
I'm pretty sure an assassin would forego the outfit if they had to. The RMAs on Mediogalti blend in with the woodwork.
Of course, a pair of obvious sabers could get in the way of the perfect diguise...
Of course -- and I don't mean to imply that a RMA won't use other weapons or forgo the suit if appropriate for the mission... but then it begs the question of is he really a RMA then? After all any assassin can do the job at that point -- meaning you can't prove it was RMA and the RMA doesn't get 'style points' for using his style and methods.
It's a case of painting yourself into a corner -- if you don't use the style and look the part then you might get the job done... but who will believe you are who you say you are? After all RMA do the uber show up and kill them all with sabers while wearing a mask thing using bug powers... but if you show up like that then you could be less likely to actually get to the target. You also can't make it look like an accident or natural death.
Having such a style ties your hands too much -- in my opinion.
Anonymity is the assassin's greatest tool and strength -- when you become a style you lose that and are instead simply special forces or "uper super real ninjas that wig out with ULTIMATE POWER!!!!1!1!1!1!001!01!lol"