Andrew Besso
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1. When a creature successfully maintains a grapple, he can inflict damage on his opponent. Can he disarm his opponent instead?
2. If "A" has "B" pinned, can A's ally tie B up, or must A do the tying?
3. Does Greater Grapple allow the grappler to take two actions on two successful rolls to maintain the grapple?
| concerro |
1. When a creature successfully maintains a grapple, he can inflict damage on his opponent. Can he disarm his opponent instead?
2. If "A" has "B" pinned, can A's ally tie B up, or must A do the tying?
3. Does Greater Grapple allow the grappler to take two actions on two successful rolls to maintain the grapple?
1.No disarm is allowed. The list is very specific. No getting 2 CMB checks for the price of one.
2.By the rules it must be person A.3.Greater grapple allows you two chances to maintain the grapple.
| ZappoHisbane |
Andrew Besso wrote:1. When a creature successfully maintains a grapple, he can inflict damage on his opponent. Can he disarm his opponent instead?
2. If "A" has "B" pinned, can A's ally tie B up, or must A do the tying?
3. Does Greater Grapple allow the grappler to take two actions on two successful rolls to maintain the grapple?1.No disarm is allowed. The list is very specific. No getting 2 CMB checks for the price of one.
2.By the rules it must be person A.
3.Greater grapple allows you two chances to maintain the grapple.
1. Agreed.
2. Agreed that the rules state that you have to be the one who has the target pinned (or grappled, with a -10 on your check), but I don't think it'd be a huge problem to let someone else do the tying. It just makes sense.
3. Greater Grapple does more than just allow two chances to maintain. You maintain as a Move action, which lets you make up to two checks per round. Each of those checks can be used to move, harm or pin the opponent. I don't see why one of them couldn't also be used tie the opponent up, but it's not mentioned specifically in the feat, unlike the other three options.