Wicht
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What are the differences between this re-released version and the one that was released in 2009? (Other than that the later parts will also be released now)
It has been completely rewritten. The basic plot is the same, but the actual ingredients have been changed up, moved around, and reworked from the ground up.
| Leonal |
Leonal wrote:What are the differences between this re-released version and the one that was released in 2009? (Other than that the later parts will also be released now)It has been completely rewritten. The basic plot is the same, but the actual ingredients have been changed up, moved around, and reworked from the ground up.
Interesting, thanks!
Wicht
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Besides the adventure itself, the first module includes...
- An overview of Kaidan's social castes and spiritual realities.
- Rules for Reincarnation in Kaidan. Those killed in Kaidan do not go on to the great hereafter and those killed violently often steal the bodies of other individuals, driving out the original soul.
- New Monsters like the Hebi-no-Onna (snake women oni), the Ogre Brute (thuggish oni), and the tamashinaki (creatures born without a soul and animated by a psychopathic elemental spirit).
| gamer-printer |
What are the differences between this re-released version and the one that was released in 2009? (Other than that the later parts will also be released now)
Back in the 2009 version, I tried my best to integrate works by two authors and created a truly 'Frankenstein' monster out of it. In this version, Wicht (Jonathan McAnulty) was lead designer and author, so one mind (with my outline and some direction) this is a much better read, better design, better designed monsters. Much of the original was developed during PF Beta, while the current version is so much more closely to Pathfinder, plus elements of the APG is in this one.
Much of the art is the same, though some of the monsters has been moved (and redesigned) to the later adventures, with other monsters in their place. I've created several new maps in addition and in some cases replacements of previously designed maps in the adventure.
Also since The Gift, is an introductory adventure to the setting more care has been placed of including the 'new mechanics' in early encounters so players can experience the unique aspects to the setting.
There are new elements added in this updated version that carry through the following modules, so I feel its imperative to obtain this version of the Gift to best integrate with Parts 2 and 3 of the mini-arc.
Note: all three adventures are completed in writing and editing, I have just completed the layout for Dim Spirit, the second adventure and it has already gone to Cubicle 7 for printing and distribution. I will do the page layout for Dark Path, the final adventure this week (as well as work on some maps for the Convention Games, Wicht is running at Origins).
We also have supplements for this version in addition to the Curse of the Golden Spear mini adventure arc, including PC Monster race books, soon to be followed by faction books beginning with one on the Yakuza.
Plus in a week (June 9th), there is the print version which can be ordered from the Paizo Store, as well as LGS's worldwide.
Just now I'm planning on creating separate map packs with all the encounter scale maps from the Gift in a sliced PDF at encounter scale for use for mini's. I'll do this for all three adventures.
Michael "GP" Tumey
| gamer-printer |
I just found out that Cubicle 7 will be at Origins (booth 207), which means I may actually get to see a copy of this in just a few weeks.
I'll also be at Origins and will be running some Kaidan Scenarios (the first two of which are sold out.)
Maybe, you could offer an 'author signing' time, sell some product, and fill up those empty Con Game seats at the same time. It would be a 'win-win' for all.
Contact C7 now, and make the offer - perhaps they can accomodate ahead of time.
GP
Wicht
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Wicht wrote:I just found out that Cubicle 7 will be at Origins (booth 207), which means I may actually get to see a copy of this in just a few weeks.
I'll also be at Origins and will be running some Kaidan Scenarios (the first two of which are sold out.)
Maybe, you could offer an 'author signing' time, sell some product, and fill up those empty Con Game seats at the same time. It would be a 'win-win' for all.
Contact C7 now, and make the offer - perhaps they can accomodate ahead of time.
GP
Unfortunately, as I didn't know they would be there (I don't remember them being at Origins last year) I've filled my schedule pretty well. I'll have to see what I have still open during the time the display hall will be open.
| Rite Publishing |
Yeah they forgot to tell me as well otherwise I would have been ready for them.
I wanted to thank Megan Robertson for posting a review of our product 5/5 stars snoopy happy dance of joy!
There is also another 5/5 star review at Game Knight Reviews
| Kaidan Booster |
Leonal wrote:What are the differences between this re-released version and the one that was released in 2009? (Other than that the later parts will also be released now)Back in the 2009 version, I tried my best to integrate works by two authors and created a truly 'Frankenstein' monster out of it. In this version, Wicht (Jonathan McAnulty) was lead designer and author, so one mind (with my outline and some direction) this is a much better read, better design, better designed monsters. Much of the original was developed during PF Beta, while the current version is so much more closely to Pathfinder, plus elements of the APG is in this one.
Much of the art is the same, though some of the monsters has been moved (and redesigned) to the later adventures, with other monsters in their place. I've created several new maps in addition and in some cases replacements of previously designed maps in the adventure.
Also since The Gift, is an introductory adventure to the setting more care has been placed of including the 'new mechanics' in early encounters so players can experience the unique aspects to the setting.
There are new elements added in this updated version that carry through the following modules, so I feel its imperative to obtain this version of the Gift to best integrate with Parts 2 and 3 of the mini-arc.
Note: all three adventures are completed in writing and editing, I have just completed the layout for Dim Spirit, the second adventure and it has already gone to Cubicle 7 for printing and distribution. I will do the page layout for Dark Path, the final adventure this week (as well as work on some maps for the Convention Games, Wicht is running at Origins).
We also have supplements for this version in addition to the Curse of the Golden Spear mini adventure arc, including PC Monster race books, soon to be followed by faction books beginning with one on the Yakuza.
Plus in a week (June 9th), there is the print version which can be ordered from the Paizo Store, as well as...
Very helpful, GP, thanks. Looking forward to a paper copy!