
tlc_web tlc_web |
I am looking for a premade castle adventure I could tweak for my campaign. I am looking for suggestions. Here is what I am looking for:
- Must be a large or very large castle
- Lots of creatures that can stay in place for centuries (golems, undead, extraplanary, etc.).
- A good number of empty rooms since the castle is suppose to be an unoccupied ruin that once housed a signficant population
- A good sized basement
If you know of a Pathfinder (or 3rd Edition) adventure that fits the bill, please help.

Dreaming Psion |

Hmm, the one adventure I've actually ran that comes to mind that meets your qualifications is a Dungeon adventure called Totentanz from issue 90. Low level, although IIRC I think I scaled it up slightly when I ran it and remember it going over pretty well. It's not so much a really huge single castle but walled off castle town with several mid-large complexes in it. Undead were the primary denizens of the castle, with plenty of other empty rooms.
A few spoilering details on the adventure:

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I believe the Elder Evils book that WoTC put out for 3.5 just before 4th came out had an adventure that involves The Worm that Walks. I palyed in it and it was a lot of fun. The castle was big and had a lot of rooms. It was a relatively small adventure hook but you could use it as a base and expand more on it.